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New GoldenEye this November


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#391 BryanHerbert

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Posted 25 July 2010 - 05:53 PM

Trevelyan is definitely in the game, you can see his name in one of the multiplayer videos and the interview posted above even states that he's in it.


The guy in the game is not alec trevelyan, it's jack trevelyan.

#392 DamnCoffee

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Posted 25 July 2010 - 05:59 PM

It's Alec Trevelyan. It says so in the game. I dunno where you got the name 'Jack' from.

#393 Nicolas Suszczyk

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Posted 25 July 2010 - 06:39 PM

Maybe because he looks like Jack Bauer? :lol:
I don't like that cap!!

#394 BryanHerbert

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Posted 25 July 2010 - 08:10 PM

It's Alec Trevelyan. It says so in the game. I dunno where you got the name 'Jack' from.



READ THIS:

http://www.denofgeek...deneye_007.html

http://thegamingenigma.wordpress.com/

Edited by BryanHerbert, 25 July 2010 - 08:12 PM.


#395 DamnCoffee

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Posted 25 July 2010 - 08:16 PM

Well, the character name on the game play clearly says 'Alec Trevelyan', and M clearly says 'Alec Trevelyan'. I tend to believe that more, over something that's quite clearly a spelling error.

#396 BryanHerbert

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Posted 25 July 2010 - 08:22 PM

Well, the character name on the game play clearly says 'Alec Trevelyan', and M clearly says 'Alec Trevelyan'. I tend to believe that more, over something that's quite clearly a spelling error.


Well i failed to see that one, i haven't watch the gameplay video yet. let's hope it's alec and not jack lol.

#397 OHMSS Spion

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Posted 26 July 2010 - 11:09 AM

Anyone heard anything on whether the game will come with the Wii Zapper-like attachment that was pictured on GoNintendo back when GoldenEye 007 for Wii was still a rumor? Here's the article that showed the attachment: http://gonintendo.co...y.php?id=125721. It shows a couple different mockups for the cover art, including what looks like the official one. The last I've heard of the attachment was from this IGN article: http://wii.ign.com/a.../1102677p1.html. If that is the controller mentioned in the first link, then I approve, mainly since they've finally reversed the locations of the Nunchuck trigger and the Wii Remote trigger.

#398 [dark]

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Posted 01 August 2010 - 08:28 AM



Plus, new trailer shows off additional footage from the game


#399 Jeao007

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Posted 01 August 2010 - 08:59 AM

Is this going to come with the game? Or is it a bonus when pre-ordered? I called Game Stop about 3 weeks ago and they said it comes with a "Golden Classic Controller" when pre-ordered from them.

#400 DamnCoffee

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Posted 01 August 2010 - 02:28 PM

I HATE that Bond theme! :angry:

#401 terminus

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Posted 01 August 2010 - 04:05 PM

Is it just me or is the new 006 modelled on Elliot Cowan?

Posted Image

It certainly SOUNDS like him.

Did we ever find out what Adam Croasdell had done for the Bond games - did he do this or did he do Bloodstone?

#402 K1Bond007

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Posted 02 August 2010 - 03:15 AM

Did we ever find out what Adam Croasdell had done for the Bond games - did he do this or did he do Bloodstone?


Adam Croasdell did the motion capture work for Bond on Blood Stone.

#403 Righty007

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Posted 02 August 2010 - 03:31 AM


Did we ever find out what Adam Croasdell had done for the Bond games - did he do this or did he do Bloodstone?


Adam Croasdell did the motion capture work for Bond on Blood Stone.

I assumed Ben Cooke did the mo-cap since he's the game's stunt coordinator but I guess that's false.

#404 Righty007

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Posted 11 August 2010 - 07:11 AM

Posted Image
Be the Man With the Golden…Classic Controller Pro

#405 Matt_13

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Posted 12 August 2010 - 03:43 PM

New interview: http://www.officialn...le.php?id=18707

#406 DamnCoffee

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Posted 12 August 2010 - 10:08 PM

Posted Image
Be the Man With the Golden…Classic Controller Pro


My god, that's awful.

#407 volante

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Posted 13 August 2010 - 08:42 AM


Posted Image
Be the Man With the Golden…Classic Controller Pro


My god, that's awful.


Not as awful as my ability to use it.
Thank goodness its on Wii

#408 sharpshooter

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Posted 14 August 2010 - 03:32 AM

Meh. Just another Wii gimmick.

#409 gkgyver

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Posted 14 August 2010 - 03:57 AM

Okay, several thoughts here ...

GoldenEye on N64 gave me many many many many many SPLENDID hours.

An upgraded remake of this game, with snazzier graphics, modern edges and upgraded music by David Arnold is one of those dreams that you aren't consciously aware of, but if you get them, you are like "Oh - my - GOD!"

Unfortunately, this looks thoroughly as if the atmosphere of the original was lost. Totally. They wanted to live up to expectations, and provide the gamers with a familiar feeling?
Well, mission failed then.
As others pointed out, why bother getting the license if you're not gonna use it fully?

You wanted to recreate and upgrade GoldenEye 64? [censored]! You wanted to completely REMAKE it. And you made the same mistake like the people who remake classic movies: you wanted to reinvent the wheel. Not possible.

The interview provided one page earlier reeks of false excuses. This quote:

Well obviously, this is GoldenEye 2010. Because the original came out in 1995, this is a re-imagining of that game. So for this version we wanted to update all the locations so they wouldn’t look out of place in a Bond film today, by giving them a dark, gritty feel. If you take Severnaya in the original game, there was lots of outpost buildings and we thought, ‘how cool would it be if this time, the whole facility was inside a mountain?’ So you have to now make your way to the mountain, then throughout the facility.


Excuse me, but what kind of pretentious BS is this? If you want to modernise the game, do so and SAY so! Save for cell phones, cars and Daniel Craig, there is nothing in GoldenEye that would look outdated. This is bloody 1995 we're talking about, it's not like you're remaking freaking Dr. No!
They took setpieces that fans loved, and took them apart and made them strange enough to not feel the same.

Hell, there are parts of GoldenEye that look as gritty as Craig's films.

Yeah it’s still Trevelyan and Ourumov, so it’s the same cast that was in the original film and game so we’ve stayed true to what the fans will remember.


Fans remember Ouromov and Trevelyan? Wrong! What they do remember is Sean Bean and Gottfried John.
006 NEEDS Sean Bean's face. Ouromov NEEDS Gottfried John's face. For players who love the original, these irrelevant faces take you right out of the atmosphere.
Fans remember the solemn feeling you had in the Severnaya level, biting your teeth if an enemy would turn up over the next hill. All funky tricks and explosions don't make up for that.

If you want to explore new areas of the movie and show them, fine. But why does Zukovski's club have to be in Barcelona? What the hell? Barcelona is SO not GoldenEye's tone.
These are all completely random choices, made "because it's cool".

#410 Nicolas Suszczyk

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Posted 14 August 2010 - 08:17 PM

Okay, several thoughts here ...

GoldenEye on N64 gave me many many many many many SPLENDID hours.

An upgraded remake of this game, with snazzier graphics, modern edges and upgraded music by David Arnold is one of those dreams that you aren't consciously aware of, but if you get them, you are like "Oh - my - GOD!"

Unfortunately, this looks thoroughly as if the atmosphere of the original was lost. Totally. They wanted to live up to expectations, and provide the gamers with a familiar feeling?
Well, mission failed then.
As others pointed out, why bother getting the license if you're not gonna use it fully?

You wanted to recreate and upgrade GoldenEye 64? [censored]! You wanted to completely REMAKE it. And you made the same mistake like the people who remake classic movies: you wanted to reinvent the wheel. Not possible.

The interview provided one page earlier reeks of false excuses. This quote:

Well obviously, this is GoldenEye 2010. Because the original came out in 1995, this is a re-imagining of that game. So for this version we wanted to update all the locations so they wouldn’t look out of place in a Bond film today, by giving them a dark, gritty feel. If you take Severnaya in the original game, there was lots of outpost buildings and we thought, ‘how cool would it be if this time, the whole facility was inside a mountain?’ So you have to now make your way to the mountain, then throughout the facility.


Excuse me, but what kind of pretentious BS is this? If you want to modernise the game, do so and SAY so! Save for cell phones, cars and Daniel Craig, there is nothing in GoldenEye that would look outdated. This is bloody 1995 we're talking about, it's not like you're remaking freaking Dr. No!
They took setpieces that fans loved, and took them apart and made them strange enough to not feel the same.

Hell, there are parts of GoldenEye that look as gritty as Craig's films.

Yeah it’s still Trevelyan and Ourumov, so it’s the same cast that was in the original film and game so we’ve stayed true to what the fans will remember.


Fans remember Ouromov and Trevelyan? Wrong! What they do remember is Sean Bean and Gottfried John.
006 NEEDS Sean Bean's face. Ouromov NEEDS Gottfried John's face. For players who love the original, these irrelevant faces take you right out of the atmosphere.
Fans remember the solemn feeling you had in the Severnaya level, biting your teeth if an enemy would turn up over the next hill. All funky tricks and explosions don't make up for that.

If you want to explore new areas of the movie and show them, fine. But why does Zukovski's club have to be in Barcelona? What the hell? Barcelona is SO not GoldenEye's tone.
These are all completely random choices, made "because it's cool".


You're right my friend!

#411 Matt_13

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Posted 14 August 2010 - 09:33 PM

You guys are outrageous. You could barely even make out their faces in the original, and the stand in for 006 looks close enough. It all comes down to licensing, that's what you guys don't seem to get. The only BS here is why they are remaking the game. They say that it's because it's a classic movie but it's really just because the title will earn it a lot of money. They are using the rights they bought. They are not remaking the Goldeneye Game, they are remaking the movie. They do not have the rights to the original game. Just be happy you're getting anything at all and quit complaining about these mundane details. If the game's fun then why the hell does it matter?

#412 gkgyver

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Posted 14 August 2010 - 10:58 PM

Because it doesn't sit right when a state-of-the-art game, with all of today's technology, doesn't even touch the gameplay and excitement of a game that is 15 year old.

The only thing this thing can do is make me revisit the original. And I will.

They are not remaking the Goldeneye Game, they are remaking the movie. They do not have the rights to the original game.


For not remaking the game, they sure feast a lot on its glory by taking elements from it.

#413 Matt_13

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Posted 18 August 2010 - 06:42 PM

Gamescon Preview: http://wii.ign.com/a.../1113989p1.html

More multiplayer impressions and a new single player demo shown: The Jungle.

Plus, a TON of new images.

#414 bond_azoozbond

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Posted 18 August 2010 - 10:06 PM

James Bond Golden Eye DS first Gameplay Screens :

Better than Goldeneye N64 graphics ..

#415 sharpshooter

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Posted 19 August 2010 - 08:02 AM

Better than Goldeneye N64 graphics ..

Hm. I'd say the DS version is just a notch below that standard.

#416 Mr Teddy Bear

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Posted 19 August 2010 - 08:37 AM

It's close and inconclusive only going by a few screens, but I think the new GoldenEye on DS is more technically advanced than GoldenEye 007 (N64). The guns look more detailed and the textures aren't as blurry as the old N64 game.

As for the Wii game, sometimes it looks a cut above most Wii games, other screens make it look terrible.

#417 DamnCoffee

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Posted 20 August 2010 - 08:22 PM

New Multiplayer Trailer.



Same old generic Bond theme. Reeks of lack of imagination. :rolleyes:

#418 K1Bond007

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Posted 20 August 2010 - 08:38 PM

Just got done uploading it to YouTube and all the new images for the Wii and DS about 30 minutes ago.

#419 Bucky

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Posted 20 August 2010 - 10:10 PM

blofeld has hair? guess it looks kind of like gray. ten maps does not sound like a lot but as long as they are mostly good it will be enough.

#420 level007

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Posted 20 August 2010 - 11:08 PM

wait a minute.... i just saw blofeld in the new trailer.

how is that possible ? i tought the right to Blofeld were still out of EON's property.

Did i miss something recently about Blofeld and Spectre coming back to EON ?