One or two per mission, last time I heard! Disappointing.Remaining fully attached to the rails, there are two vehicle sections in the game – namely the jeep chase in License to Kill, and the Icarus-dodging run in the invisible Vanquish (ugh) in Die Another Day. Goldfinger, On Her Magesty’s Secret Service, License to Kill, Die Another Day, Moonraker, and I’m certain, Skyfall feature some fantastic vehicle moments – the sequences in 007 Legends feel like bowling with the kiddie-bumpers up to keep you out of the gutters.
007 Legends
#721
Posted 16 October 2012 - 06:14 PM
#722
Posted 16 October 2012 - 06:37 PM
An enjoyable game otherwise but let down by the one thing it has relied on scoring big points - a very different James Bond game with 50 years of nostalgia.
#723
Posted 16 October 2012 - 07:21 PM
#724
Posted 16 October 2012 - 07:37 PM
Well Im really happy now .. This can lead to no more Activision I hope or no more FPS bond games ..
Except, gamestop just reported that CODBO2 has the highest pre-orders in history. So that's out the window.
#725
Posted 16 October 2012 - 07:37 PM
#726
Posted 16 October 2012 - 07:39 PM
#727
Posted 16 October 2012 - 07:48 PM
Bruce Fierstein annoys me.
I second that.
#728
Posted 16 October 2012 - 07:56 PM
Big shame again.
Still...as long as any individuals enjoy the game, that's all good. I don't think I'll play it until after my 007 film run and 'Skyfall' is out. But I always felt this wasn't going to create shockwaves in the gaming or Bond community, even though expectations have been sky-high. It's just not meant to be, at least not yet...
#729
Posted 16 October 2012 - 08:09 PM
Hopefully this is enough to get EON to give the license to someone else, and we can say goodbye to bland box art, uninspiring graphics and copycat gameplay! They still have it until 2014 though.
I really wish EA had it back; even though their games were of varying quality, you could really tell they were passionate about it, enough to put sufficient resources behind each game. The production values back then were amazing.
Edited by PeteNeon, 16 October 2012 - 08:11 PM.
#730
Posted 16 October 2012 - 08:27 PM
And as much as we hope, I don't think these sales/reactions will force EONs hand. I don't think so anyway. Unless this really does bomb at such a crucial point in the history of Bond and the franchise then I guess time will tell!
#731
Posted 16 October 2012 - 09:26 PM
Give Bond to the chaps who do the Batman games or the Uncharted games: we need something like that, please. Get someone like Higson to write it.
#732
Posted 16 October 2012 - 09:41 PM
#733
Posted 16 October 2012 - 09:43 PM
Nothing towards you gents, but a generic shooter with the Bond franchise, and from Activision, I knew the game wouldn't get good reviews. I still got the game, and am about to play the hell out of it. Why? Because it's Bond.
Reviewers expect so much from games these days, that they just end up posting a whish-list of what it should be and not how it is. (See Resident Evil 6, great game, reviewers hated it, because it was updated and whatnot.)
#734
Posted 16 October 2012 - 10:01 PM
#735
Posted 16 October 2012 - 10:05 PM
#736
Posted 16 October 2012 - 10:07 PM
#737
Posted 16 October 2012 - 10:52 PM
Certainly not, but I didn't think it would get panned like this. IGN giving a game a 4.5 is no small feat.
IGN also game Blood Stone a 5.5. So I don't exactly put much credence into reviewers. Having said that, I was never excited for this game and will wait for the price to go down before I pick it up.
#738
Posted 16 October 2012 - 10:59 PM
They really should have found a way to tie the five films together into a cohesive narrative. The whole dream sequence thing is such a cheap gimmick.
Seriously. I know. I wonder how much money they paid Bruce Fierstein to think of that. They seem to think his presence on these games is a selling point. I can't remember the last time that was true.
#739
Posted 16 October 2012 - 11:06 PM
They really should have found a way to tie the five films together into a cohesive narrative. The whole dream sequence thing is such a cheap gimmick.
Seriously. I know. I wonder how much money they paid Bruce Fierstein to think of that. They seem to think his presence on these games is a selling point. I can't remember the last time that was true.
Everything or Nothing. It was the last good thing he did. Well, coupled with Goldeneye, it's the only one.
#740
Posted 16 October 2012 - 11:10 PM
You guys weren't seriously thinking the game would have mesmerizing reviews?
Nothing towards you gents, but a generic shooter with the Bond franchise, and from Activision, I knew the game wouldn't get good reviews. I still got the game, and am about to play the hell out of it. Why? Because it's Bond.
Reviewers expect so much from games these days, that they just end up posting a whish-list of what it should be and not how it is. (See Resident Evil 6, great game, reviewers hated it, because it was updated and whatnot.)
Exactly. I was never really excited for it, but reviewers have lost all respect in my book when they kept giving high scores to Call of Duty. It only matters if you like it. RE6 was okay, good but still the weakest entry since Code Veronica. But 007 Legends is just a slap in the face to Bond fans.
#741
Posted 16 October 2012 - 11:43 PM
#742
Posted 17 October 2012 - 12:00 AM
#743
Posted 17 October 2012 - 12:00 AM
Good. Kind of glad to hear it is awful. It will hopefully shake the smarts back into them.
Wishful thinking. It won't.
#744
Posted 17 October 2012 - 12:01 AM
Yes. We need more EoNs and Blood Stones and less of this style of game. As far as I am concerned, Activision have shown us all they can do with the series.Give Bond to the chaps who do the Batman games or the Uncharted games: we need something like that, please. Get someone like Higson to write it.
#745
Posted 17 October 2012 - 12:05 AM
Certainly not, but I didn't think it would get panned like this. IGN giving a game a 4.5 is no small feat.
IGN also game Blood Stone a 5.5. So I don't exactly put much credence into reviewers. Having said that, I was never excited for this game and will wait for the price to go down before I pick it up.
For casual gamers that aren't Bond fans, I'd say a 5.5 for Bloodstone is fair. It has absolutely no replay value apart from wanting to be a part of a very well realized Bond world. There was no crouch mechanic, it was impressively linear, and the production values, especially in the cut scenes, were spotty at best. A 4.5 for a first person shooter that's been built on the same engine as its immediate predecessor that has had more than a year for development is pretty impressive. I just can't understand how the Bond gaming universe is so terrible.
#746
Posted 17 October 2012 - 12:16 AM
Certainly not, but I didn't think it would get panned like this. IGN giving a game a 4.5 is no small feat.
IGN also game Blood Stone a 5.5. So I don't exactly put much credence into reviewers. Having said that, I was never excited for this game and will wait for the price to go down before I pick it up.
For casual gamers that aren't Bond fans, I'd say a 5.5 for Bloodstone is fair. It has absolutely no replay value apart from wanting to be a part of a very well realized Bond world. There was no crouch mechanic, it was impressively linear, and the production values, especially in the cut scenes, were spotty at best. A 4.5 for a first person shooter that's been built on the same engine as its immediate predecessor that has had more than a year for development is pretty impressive. I just can't understand how the Bond gaming universe is so terrible.
I think the problem is two things. 1. Every game is made trying to be like Goldeneye 64 and 2. Activision thinks only games like Call of Duty sell. So it's about the dollar, not the gameplay or the fans. It took EA a few years, but they finally got it by EoN. Activision still hasn't gotten it. Blood Stone was a step in the right direction and Raven's game looked like it was getting it. But, alas, this is where we keep ending up.
#747
Posted 17 October 2012 - 03:50 AM
I've met Pussy Galore and followed her down the hall to the corner. there are two guards there I'm supposed to distract with my watch but both my watch and my phone are gone! they're not on my hud and I'm stuck trying to knock the guards out before they can raise the alarm after that I get stuck on the glass doors since I don't have my phone and can't study the pin-pad! does anyone have the code for the door at the very least?
#748
Posted 17 October 2012 - 04:04 AM
#749
Posted 17 October 2012 - 04:06 AM
Good. Kind of glad to hear it is awful. It will hopefully shake the smarts back into them.
Wishful thinking. It won't.
Agreed. It most certainly won't force Activision to shake things up. Activision just isn't a good publisher for Bond, as they're almost solely focused on churning out as many CoD games as possible, and Bond represents another opportunity for that. Sadly, it's stuff like CoD that sells (it really is an awful franchise), and until it stops selling (or until a good publisher gets a hold of the rights to the series) then that's all we're going to see from the videogame franchise.
#750
Posted 17 October 2012 - 04:17 AM
*cancels order*
Might pick it up off ebay for $10 one day.
We will never get a good Bond game until a studio like Rocksteady (the Batman: Arkham Asylum games) gets their hands on Bond and creates a game that gives 007 justice. It will never happen under the likes of Activision and EA.
Edited by jamie00007, 17 October 2012 - 04:18 AM.