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New GoldenEye this November


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#511 coco1997

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Posted 02 October 2010 - 04:49 PM

Heh; this is fun- has this posted? I don't know. But the lovely The Incredible Suit got this from David Arnold:

I produced the title song, which is the old Tina Turner song sung by someone else. I’m not sure I’m allowed to say who it was yet so I won’t.


Sounds fun! :)

Ha! That's a great bit of confirmation. Although I was looking forward to hearing a new song, bringing back the old tune in some capacity is a nice connection to the original film. I'm very interested to find out who that 'someone' else will be...

#512 marktmurphy

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Posted 02 October 2010 - 04:56 PM

Yeah, sounds like it might be a 'name' from that, doesn't it? It's a good song; I look forward to a new version, and with Arnold producing it it means we might actually get real trumpets on it this time around! :)

#513 Mr Teddy Bear

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Posted 03 October 2010 - 01:34 AM

Would they use Joss Stone for both projects? I can see her voice fitting that song.

#514 DamnCoffee

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Posted 03 October 2010 - 09:39 AM

Ha! That's a great bit of confirmation. Although I was looking forward to hearing a new song, bringing back the old tune in some capacity is a nice connection to the original film. I'm very interested to find out who that 'someone' else will be...



Jack White and Alicia Keys.

#515 YouKnowTheName

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Posted 03 October 2010 - 10:17 AM

It's a shame to read that the majority of the composing won't be Arnold's work, but the bits of Blood Stone we've heard so far show that others are just as capable of capturing Bond musically, so we'll see.

I'm mystified as to the title song. These things are usually publicised to death (Joss Stone got a big press reveal, for Gawd sake), so you really have to wonder at such a thing being revealed unofficially so late in the day. I doubt it'll be a name artist for this reason, like with QOS the game. The first I knew of any song being attached was when I played it.

#516 Matt_13

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Posted 03 October 2010 - 08:39 PM



Ha! That's a great bit of confirmation. Although I was looking forward to hearing a new song, bringing back the old tune in some capacity is a nice connection to the original film. I'm very interested to find out who that 'someone' else will be...



Jack White and Alicia Keys.


Dumdumdummmm!!!

#517 K1Bond007

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Posted 04 October 2010 - 08:20 PM



New trailer.

#518 DamnCoffee

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Posted 04 October 2010 - 09:14 PM

I spent the first half of the video thinking "Oh, they've finally learned how to use different music."

Nevermind.

#519 coco1997

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Posted 04 October 2010 - 09:25 PM

I spent the first half of the video thinking "Oh, they've finally learned how to use different music."

Nevermind.

No offense, Matt, but I would think by now you would realize that they're using the "Casino Royale" trailer music in all the promo videos for this game and move on.

#520 K1Bond007

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Posted 05 October 2010 - 01:07 AM

I spent the first half of the video thinking "Oh, they've finally learned how to use different music."

Nevermind.


Who cares.

#521 Mr Teddy Bear

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Posted 05 October 2010 - 08:04 AM

These split screen based trailers are becoming very boring. You can't see anything from half second clips of multiplayer.

The single player intrigues me and I'd like to see another area played out in single player, just to get a feel if the levels are as flexible as the developers claim they are, or if they're overly scripted like the part of the Dam that was shown.

#522 YouKnowTheName

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Posted 05 October 2010 - 10:18 AM

Amen to that. It has split screen and stuff from the original, we get it. Can we see some of the actual GAME please?

With regards to linearity, I don't think the Dam we saw was too restrictive considering it was a tutorial level. As for the rest of the game... The days of Bond games having any kind of freedom to them are long past, Mightfire rang the last few drops out it. Also, it's based heavily on COD, which is entirely linear. On the other hand, it's trying hard to be GoldenEye 64, which had a lot of freedom to it that they might pick up on. And the only Bond games to not be borderline rail shooters were TWINE and Nightfire, also from Eurocom...

#523 Nicolas Suszczyk

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Posted 05 October 2010 - 08:26 PM

And the only Bond games to not be borderline rail shooters were TWINE and Nightfire, also from Eurocom...


That's another thing that annoyed me. FRWL and QOS were borderline rail shooters as you say. You couldn't move "free" and explore the map like in GE64 and other games.

#524 Mr Teddy Bear

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Posted 06 October 2010 - 07:53 AM

Yay some new stuff that is just 0.1 second clips of splitscreen mixed together:

New single player stuff My linkhttp://www.youtube.com/watch?v=Z-AZ7P6c5KI

New multiplayer stuff My linkhttp://www.youtube.com/watch?v=_6ePo9fnza0 (woo I see a tuxed up Bond in character select)

New hands on article http://au.gamespot.c...6&mode=previews

The article is quite worthless, but the first video shows quite a few new areas.

Edited by Mr Teddy Bear, 06 October 2010 - 08:03 AM.


#525 Iroquois

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Posted 06 October 2010 - 08:28 AM

New single player stuff My linkhttp://www.youtube.com/watch?v=Z-AZ7P6c5KI


Pause at 0.21

Either that's a live action Daniel Craig (Well at least that's what I'm hoping for anyway), or those are really good graphics...

Edited by Iroquois, 06 October 2010 - 08:34 AM.


#526 Mr Teddy Bear

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Posted 06 October 2010 - 09:42 AM

Yeah that's clearly above Wii's capabilities and is pre-rendered (not created using the in-game graphics). My guess is its the start of the title sequence right after Bond leaps off the dam.

Hopefully next gen we can get Bond games looking that good.

#527 Matt_13

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Posted 06 October 2010 - 01:39 PM

David Wilson does not look comfortable. That single player stuff looks great, and like a lot of fun.

#528 YouKnowTheName

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Posted 06 October 2010 - 07:16 PM

Looks a LOT closer to the original than they said. Really has the GoldenEye feel, almost too much. I hope it has it's own identity. And great as it looked, I could have done without having some key scenes spoiled in this vid. Oh well...

So, I guess Xenia is brunette again then? Either that or she gets a mid game dye-job.

#529 Matt_13

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Posted 06 October 2010 - 08:32 PM

That shot of Bond jumping off the dam looks more like Daniel Craig than many of Blood Stone's images. That's pretty wild.

#530 YouKnowTheName

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Posted 06 October 2010 - 11:29 PM

Xenia's artwork on the official site has changed. She's now brunette, so I guess we can say goodbye to the blonde look. Now hopefully we can say goodbye to the junior office girl outfit she seems to be wearing for the finale. Although Trevelyan is wearing a beige cardigan, so perspective, I guess...

#531 Matt_13

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Posted 06 October 2010 - 11:44 PM

http://wii.ign.com/a.../1125951p1.html


Absolutely staggering singleplayer footage of Siberia here. Jesus....


Eurocom is a top notch developer. Nightfire still has some very good graphics and it looks great in HD (thanks to the progressive scan). There's no reason why GE shouldn't have matched that standard and from the looks of things it has. Also good to hear that the Wii Pointer works very well. That's what I'll be using.

#532 YouKnowTheName

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Posted 07 October 2010 - 01:51 AM

Wow... NOW I'm looking a console that's more powerful than a Gamecube.

Not going in to door in the Dam, but choosing to slip through a vent undetected and sneaking through... THAT'S what I'm talking about! Not sure how I feel about the CoD grey dot objective marker... we'll see.

The snow effects... amazing! Not bad by next gen standards. Special mention must also be made of the music after the GoldenEye strike... marvellous.

I think we may have something special here. I just pray I don't have any nasty surprises when I finally get it home like with QOS. It's been a good 8 years since a satisfactory Bond game...

#533 coco1997

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Posted 07 October 2010 - 04:04 AM

Arnold's score is sounding great. Wow, can't believe this game is less than a month away. :tup:

#534 YouKnowTheName

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Posted 07 October 2010 - 12:48 PM

One thing I just noticed- The sniper rifle in the Dam tower has had a name change since the first demo. It was called the Orlov PSR, now it's the Pavlov PSR. Odd that they would change a guns name from that of a classic Bond villain (ish) to something generic. Unless it has a secondary function that makes your enemies salivate now.

Also can't help but wonder how they'll deal with the original's odd "nine years later" descision. It was far too much to be credible, and since they establish the EMP-proof chopper in the Dam sequence they're obviously shirinking the timeframe, or Orumov and Trevelyan really aren't in a hurry with the whole plan.

What? I find it interesting. Oh, and thanks for the catch Matt_13!

Edited by YouKnowTheName, 07 October 2010 - 12:49 PM.


#535 YouKnowTheName

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Posted 07 October 2010 - 01:49 PM

IMDB lists another British TV actor, Alec Newman, as Valentin Zukovski. As you can see here
http://www.imdb.com/name/nm0627995/

He looks a LOT like the character in the game. They've clearly used the faces of the whole cast (look at the new picture of Kirsty Mitchell on GoldenEye's IMDB page) even when they're not names. This is a fantastic descision, and a big step towards games being taken seriously as an artistic medium and not just something reserved for big name stars to make a buck off a license.

Edited by YouKnowTheName, 07 October 2010 - 01:50 PM.


#536 YouKnowTheName

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Posted 08 October 2010 - 12:39 PM

Sorry for the triple post, but this just went up on games radar. Worth a look:

http://www.gamesrada...615103138165007

Bond criticising Zukovski's vodka? I love it.

#537 British Chap

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Posted 09 October 2010 - 06:20 AM

After all that great single player footage, tragedy has struck.

Ok, so there is a new Multi-player video online. Big long demo. Looks fun.
http://www.giantbomb...player/17-3323/

One problem. WTF was that "Facility" level????? WHY call it Facility? WTF? WTF?

There was no bathroom. At all. I don't understand. Look, I understand they don't have the rights to certain things.
But QOS had a Facility knock off that was pretty damn accurate:



Why couldn't they just reuse that? WTF?

#538 YouKnowTheName

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Posted 09 October 2010 - 01:03 PM

Calm down Brisith Chap, and consider these....

- It probably IS the facility, as it appears in the new GE, just modified for MP.
- GoldenEye, Perfect Dark, Perfect Dark Zero, Quantum of Solace.... do we really need to go there a fifth time?
- Who's to say there won't be another great level, or something else from the original 'mimmicked' like QOS did?
- Who gives a [censored] about MP anyway? They're all the same, and this is just going to CoD with Bond villains.

Two things- Yay, control schemes named after Bond girls are back. And... 0.40... top left screen... very quickly... BORIS? At least he ditched the shirt.

#539 British Chap

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Posted 09 October 2010 - 03:51 PM

I suppose youre right. I just find it strange that they would bother to call it facility and advertise facility. It strikes me as untrustworthy. Even if I am admittedly sick of the original facility.

I've been very impressed with the single player. It seems like it truly captures the feel of GE64 and updates it.

But they could've at least had a bathroom. Maybe they do and the guys just didn't go into it.

Edited by British Chap, 09 October 2010 - 04:09 PM.


#540 DamnCoffee

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Posted 09 October 2010 - 04:57 PM