The Last of Us (2013)
Developer: Naughty Dog
Publisher: Sony
Platform: Playstation 3
Rating: 10/10
The most anticipated game (so far) of 2013 has more than exceeded the hype. It is nearly perfect in every way. It is haunting and calm, beautiful and ugly, funny and scary, brutal and serene. Simply, The Last of Us has achieved something that very few games have up to this point: a true masterpiece.
Story: The story begins the night a fungal infection starts to attack humanity. The first 15 minutes of the game, set the tone and end with a heartbreak. Fast forward 20 years and the infection has become global pandemic that wiped out over 60% of the world's population. Joel, is a ruthless survivor who, along with his partner Tess, make a living by smuggling supplies in and out of the quarantined city of Boston. After a raid goes bad, Joel is tasked with escorting some cargo out of the city in exchange for a shipment of guns. The cargo happens to be a 14 year old girl named Ellie. From here, the pair trek across the United States to reach a rebel group known as the Fireflies. The backbone of the story is about Joel and Ellie's growing relationship from a rough, forced partnership into a family. Ellie's growth especially is the highlight of the game.
Cast: Troy Baker and Ashley Johnson are the center of the show as Joel and Ellie, respectively. Both provide mo-cap for their characters and act it out wonderfully. Many others, including Uncharted's Nolan North, provide for the supplementary characters and everyone feels real. They aren't superhumans that we see normally in games. They are characters that have learned to fend for themselves. A common theme through TLOU is self-preservation and is one that most of the characters you come across (Joel included) practice well. It's a brutal and unforgiving world and one that it's cast doesn't let you forget.
Graphics: For a console game, you won't find a better looking one. The attention to detail is incredible. From ripples in a puddle to foot prints in wet sand, everything in the world reacts realistically. Water cascades like it would in the real world. Even insignificant textures on the ground are sharp as opposed to blurry polygons normally seen in games. The framerate never drops either adding to the impressiveness of the game's technicality. The only gripe about the graphics is as they are this good on PS3, it makes you wonder how they would be on Playstation 4.
Gameplay: The gameplay is a far more refined version of Uncharted's. The game is very action-heavy, but pulls it off better than most. The combat is exceptionally brutal. Melee attacks in particular are very violent and you get none of the satisfaction with smashing a bad guys skull into a wall that you would say knifing an enemy is CoD. You don't feel powerful, you feel like a killer. One drawback, however, is that this feeling starts to wear-off around the 50th time you do it. On the other hand, stealth plays a great and satisfying role. Due to the lack of ammo, many encounters force you to act steathily to take out enemies and this works very well. Cover is sporadically placed, but never seems "out of place." Joel also hides behind it in a more realistic way. It's even nice seeing Joel protect Ellie while in cover by hovering over her. The AI is also superb. Enemies react well and will swarm you when seen. There are multiple types of enemies ranging from humans to the Infected. The infected include "Runners" who are not quite fully infected and can see you. It's very unsettling (at least at the beginning) seeing them as they still seem to retain some of their humanity, whilst trying to fight the infection. The "Clickers" are fully infected and completely blind. They rely on echo-location and make a distinct sound. Encounters with Clickers are some of the most intense in the game. Stealth is required when fighting them as a weapon is needed to kill them and if they catch you you are dead. Another nice touch is the return of a health bar, which is gameplay feature that has been missing for awhile. It makes the combat tougher as you can not just hide in cover to recover your health. You need to apply med kits, which can be found or crafted. Crafting is also a big part of the game. Every area you enter will have various items such as alcohol, scissors, rags etc. that can be collected to create bombs, med kits, molotov cocktails, and shivs. They are necessary to completing the game and greatly encourage exploration.
Sound: The soundtrack is phenomenal. Music is used sporadically and well to create the mood. The voice acting is excellent with all dialogue feeling polished and crisp.
Multiplayer: This is interesting. Gone is the typical team deathmatch as that is not what TLOS is about. Instead, Factions is the main draw. Essentially, you and other players form clans or "factions" to survive in the world. You work together to fend off attacks and horde supplies to survive. It is an interesting take on multiplayer and one that seems as if it could provide for a much more interactive experience than traditional multiplayer.
Overall: While not completely perfect, The Last of Us is about as close as we'll get. The writing is some of the best ever seen in video games. The acting and production values through it over the top. Naughty Dog has once again proven why they are the world's best developer. The Last of Us has the potential to be a landmark title for video games: the one that officially proved games can be art. There are still a few games left for the Playstation 3: Grand Theft Auto V, Beyond: Two Souls, Batman: Arkham Origins, Gran Turismo 6. However, if The Last of Us is the last truly great game of the seventh console generation, at least it has sent it out with a bang. 10/10