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The next Bond videogame


125 replies to this topic

#91 x007AceOfSpades

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Posted 21 December 2014 - 08:06 AM

I seriously doubt Rockstar would ever think about acquiring the license.



#92 James Teen

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Posted 21 December 2014 - 11:52 AM

I seriously doubt Rockstar would ever think about acquiring the license.

so do i

#93 Call Billy Bob

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Posted 22 December 2014 - 07:32 AM

I seriously doubt Rockstar would ever think about acquiring the license.

Which is a shame, because they would pull off a great Bond game imho.



#94 Trevelyan 006

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Posted 24 December 2014 - 06:06 AM

What about a developer like Square Enix? After all, Sleeping Dogs was one of my favorite titles on Xbox 360.


Edited by Trevelyan 006, 24 December 2014 - 06:06 AM.


#95 James Teen

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Posted 24 December 2014 - 08:32 AM

What about a developer like Square Enix? After all, Sleeping Dogs was one of my favorite titles on Xbox 360.

And better lookin then gta5 on ps3

#96 x007AceOfSpades

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Posted 24 December 2014 - 12:09 PM

What about a developer like Square Enix? After all, Sleeping Dogs was one of my favorite titles on Xbox 360.

Square Enix didn't develop the game, the merely published it. United Front Games was the developer.



#97 bond_azoozbond

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Posted 24 December 2014 - 04:00 PM

Bond fans are hungry for a new game .. I don't know why it's taking them this long !

#98 tdalton

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Posted 24 December 2014 - 05:08 PM

There isn't going to be a new game for a while because of how poorly 007 Legends performed on the market.  There is no built-in audience for the Bond games outside of the die-hard fans of the film franchise, especially considering that everyone knows that these games are given very little attention by the studios releasing them.  

 

Basically, 007 Legends killed the Bond gaming franchise and it won't be coming back anytime soon.  This is probably the video game equivalent of the early 1990s for the film franchise, although the prospects of a new entry in the video game franchise are probably more dire (in the short term, anyway) than the prospects were for a new Bond film was during the early 90s.



#99 bond_azoozbond

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Posted 24 December 2014 - 06:18 PM

Plus the video game industry is not like before .. But the name of James bond always guarantee to return .. Next movement should be well planned with a good publisher and developer and maybe something gamers enjoys these days .. They will always have bond fans on their side no matter .. I mean I hate 007 legends but I have it on my collection.. Using bond elements with a would gameplay and original story would be the first things to consider ..

#100 James Teen

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Posted 25 December 2014 - 11:31 AM

Plus the video game industry is not like before .. But the name of James bond always guarantee to return .. Next movement should be well planned with a good publisher and developer and maybe something gamers enjoys these days .. They will always have bond fans on their side no matter .. I mean I hate 007 legends but I have it on my collection.. Using bond elements with a would gameplay and original story would be the first things to consider ..

*sad eyes* same here

#101 Trevelyan 006

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Posted 02 January 2015 - 07:06 PM

 

What about a developer like Square Enix? After all, Sleeping Dogs was one of my favorite titles on Xbox 360.

Square Enix didn't develop the game, the merely published it. United Front Games was the developer.

 

I suppose I should've done my homework. I thought of the game first and one of the names tied to it only followed!

 

Thankfully corrected, I retract my statement and place my bid on United Front Games! 



#102 x007AceOfSpades

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Posted 03 January 2015 - 02:36 AM

 

 

What about a developer like Square Enix? After all, Sleeping Dogs was one of my favorite titles on Xbox 360.

Square Enix didn't develop the game, the merely published it. United Front Games was the developer.

 

I suppose I should've done my homework. I thought of the game first and one of the names tied to it only followed!

 

Thankfully corrected, I retract my statement and place my bid on United Front Games! 

 

All good :) I wouldn't mind them, I thought Sleeping Dogs was a great game, perfect blend of gun-play/martial arts combat/and driving.



#103 James Teen

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Posted 08 January 2015 - 11:11 AM




What about a developer like Square Enix? After all, Sleeping Dogs was one of my favorite titles on Xbox 360.

Square Enix didn't develop the game, the merely published it. United Front Games was the developer.
I suppose I should've done my homework. I thought of the game first and one of the names tied to it only followed!

Thankfully corrected, I retract my statement and place my bid on United Front Games!
All good :) I wouldn't mind them, I thought Sleeping Dogs was a great game, perfect blend of gun-play/martial arts combat/and driving.
but no sleatlh

#104 seawolfnyy

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Posted 14 January 2015 - 02:09 AM

 

 

 

 

What about a developer like Square Enix? After all, Sleeping Dogs was one of my favorite titles on Xbox 360.

Square Enix didn't develop the game, the merely published it. United Front Games was the developer.
I suppose I should've done my homework. I thought of the game first and one of the names tied to it only followed!

Thankfully corrected, I retract my statement and place my bid on United Front Games!
All good :) I wouldn't mind them, I thought Sleeping Dogs was a great game, perfect blend of gun-play/martial arts combat/and driving.
but no sleatlh

 

Because Sleeping Dogs wasn't a stealth game.



#105 Civilian_JamaisVu53_*

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Posted 20 January 2015 - 04:33 AM

There isn't going to be a new game for a while because of how poorly 007 Legends performed on the market. There is no built-in audience for the Bond games outside of the die-hard fans of the film franchise, especially considering that everyone knows that these games are given very little attention by the studios releasing them.

Basically, 007 Legends killed the Bond gaming franchise and it won't be coming back anytime soon. This is probably the video game equivalent of the early 1990s for the film franchise, although the prospects of a new entry in the video game franchise are probably more dire (in the short term, anyway) than the prospects were for a new Bond film was during the early 90s.

The irony is that many games contain sequences that have Bond written all over them. Far Cry 4 has a mission called "Basic Chemistry" that feels like an updated version of the Goldfinger opening scene; you have to destroy a drug refinery, first by sabotaging the cables supporting the smokestack of the building, then use explosives to destroy the smokestack, clear out the stockpile of heroin, and then escape.

Likewise, Grand Theft Auto V has a mission where a private jet gets shot down and you have to chase it across the map on a dirt bike (with a reckless disregard for your own wellbeing) to retrieve a document from the crashed plane. That, to me, feels like pure Bond.

#106 Trevelyan 006

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Posted 20 January 2015 - 06:32 AM

 

 

 

 

 

What about a developer like Square Enix? After all, Sleeping Dogs was one of my favorite titles on Xbox 360.

Square Enix didn't develop the game, the merely published it. United Front Games was the developer.
I suppose I should've done my homework. I thought of the game first and one of the names tied to it only followed!

Thankfully corrected, I retract my statement and place my bid on United Front Games!
All good :) I wouldn't mind them, I thought Sleeping Dogs was a great game, perfect blend of gun-play/martial arts combat/and driving.
but no sleatlh

 

Because Sleeping Dogs wasn't a stealth game.

 

Unproven does not equal incapability, dear sir! I'd have faith.



#107 thecasinoroyale

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Posted 20 January 2015 - 08:37 AM

I know that the template wouldn't work for a Bond game, but playing 'Assassins Creed: Black Flag' last-night, just the amount of detail and work that has gone into creating an exciting, vibrant and dangerous world for pirates....why can't we have just a portion of that for the worlds greatest secret agent?

 

Christ, is it too much to ask!



#108 bond_azoozbond

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Posted 20 January 2015 - 10:27 AM

I know that the template wouldn't work for a Bond game, but playing 'Assassins Creed: Black Flag' last-night, just the amount of detail and work that has gone into creating an exciting, vibrant and dangerous world for pirates....why can't we have just a portion of that for the worlds greatest secret agent?

Christ, is it too much to ask!

Well if they keep everything to the developer then we could have a something like that .. Big mistake was to handle the bond franchise to Activision .. They dont have good developers as they didn't publish any third person game before bond ..

#109 James Teen

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Posted 20 January 2015 - 12:21 PM

I know that the template wouldn't work for a Bond game, but playing 'Assassins Creed: Black Flag' last-night, just the amount of detail and work that has gone into creating an exciting, vibrant and dangerous world for pirates....why can't we have just a portion of that for the worlds greatest secret agent?

Christ, is it too much to ask!

no just not JAMES bond meeting Assassin's gameplay

#110 seawolfnyy

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Posted 20 January 2015 - 06:45 PM

 

I know that the template wouldn't work for a Bond game, but playing 'Assassins Creed: Black Flag' last-night, just the amount of detail and work that has gone into creating an exciting, vibrant and dangerous world for pirates....why can't we have just a portion of that for the worlds greatest secret agent?

Christ, is it too much to ask!

Well if they keep everything to the developer then we could have a something like that .. Big mistake was to handle the bond franchise to Activision .. They dont have good developers as they didn't publish any third person game before bond ..

 

It's not Activision doesn't have good developers, they do and they did. Bizarre Creations was a very talented studio that made a great game that failed because Activision didn't market it. Eurocom wasn't very talented, I'll admit. But Raven Software is and what little we've seen of their Bond game, showed incredible promise. Activision just plain didn't care about the Bond license. If they had, we would've gotten something far better than just 3 Call of Duty clones.



#111 bond_azoozbond

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Posted 20 January 2015 - 09:00 PM


I know that the template wouldn't work for a Bond game, but playing 'Assassins Creed: Black Flag' last-night, just the amount of detail and work that has gone into creating an exciting, vibrant and dangerous world for pirates....why can't we have just a portion of that for the worlds greatest secret agent?

Christ, is it too much to ask!

Well if they keep everything to the developer then we could have a something like that .. Big mistake was to handle the bond franchise to Activision .. They dont have good developers as they didn't publish any third person game before bond ..

It's not Activision doesn't have good developers, they do and they did. Bizarre Creations was a very talented studio that made a great game that failed because Activision didn't market it. Eurocom wasn't very talented, I'll admit. But Raven Software is and what little we've seen of their Bond game, showed incredible promise. Activision just plain didn't care about the Bond license. If they had, we would've gotten something far better than just 3 Call of Duty clones.
Yah they tried but nothing near to Ubisoft experience.. They acquired BC in 2008 and they didnt develop any third person game just the club .. Im sure they cancelled Ravens game to release goldeneye on PS3 in 2011 and to focus on call of duty instead..

#112 thecasinoroyale

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Posted 21 January 2015 - 08:12 AM

James Teen - I didn't say I want Bond to have the 'AC' gameplay, but the amount of effort I see that a company can put into making a game look, feel and sound so real and exciting and dangerous is exemplary.

 

This is what I meant; this is how Bond should be treated, with great care for all gamers, not just a throwaway dumb shooter.

 

'Blood Stone' is the nearest example I can find that nearly achieved this.



#113 DamnCoffee

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Posted 21 January 2015 - 09:35 AM

^ I agree. I was blown away by Black Flag, which really surprised me - considering it was released a mere year after Assassin's Creed III. I truly wasn't expecting much from it and it turned out to be one of the best games in the series. 

 

I really wouldn't mind Bond going down a bit of an open world route, actually. Let's say a Bond game takes us to London, Jamaica, Alaska and Italy. Why not make each location an individual map? As you progress you unlock each location as Bond himself picks up on leads, tails people, gets involved in thrilling high speed action etc. The possibilities are endless. Side Quests. Casinos. Ambushes. Vehicles. (Imagine finding classic Bond cars hidden across the map) You could even go to your tailor and dress Bond how you like - black or white dinner jacket, suits, blue swimming trunks... ;)

 

Free roaming around luscious landscapes as James Bond? What's not to love. 



#114 seawolfnyy

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Posted 21 January 2015 - 10:54 AM

^ I agree. I was blown away by Black Flag, which really surprised me - considering it was released a mere year after Assassin's Creed III. I truly wasn't expecting much from it and it turned out to be one of the best games in the series. 

 

I really wouldn't mind Bond going down a bit of an open world route, actually. Let's say a Bond game takes us to London, Jamaica, Alaska and Italy. Why not make each location an individual map? As you progress you unlock each location as Bond himself picks up on leads, tails people, gets involved in thrilling high speed action etc. The possibilities are endless. Side Quests. Casinos. Ambushes. Vehicles. (Imagine finding classic Bond cars hidden across the map) You could even go to your tailor and dress Bond how you like - black or white dinner jacket, suits, blue swimming trunks... ;)

 

Free roaming around luscious landscapes as James Bond? What's not to love. 

I have only one problem with this idea and it´s the exact problem with Black Flag. The game became about the world and forgot that there was a story to tell. While I agree that Black Flag was the best entry since AC2, it had arguably the weakest story. Sailing around the high seas, battling ships and exploring the world was great fun, but Black Flag didn´t have a single interesting aspect to its story. It´s a problem we´re seeming more and more of from this series. My biggest fear for an open-world Bond game is that it would become about the open-world and forget about it´s story. Basically, it would be Grand Theft Auto: James Bond. Also, if it were to have the number of tailing missions that Black Flag infamously has, I think I might burn Ubisoft to the ground. They probably deserve it for charging us $60 for the broken POS that is AC: Unity.



#115 DamnCoffee

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Posted 21 January 2015 - 12:14 PM

Yes, that could prove a bit of a problem. Unless they make sure to put the story first. Let's say for instance, Bond is sent to Jamaica. There's nothing to stop them having Kingston as a playable location. An expansive open area that allows you to roam for at least a few hours. I'm not talking a Just Cause size map, just something more akin to, say, two large towns in Black Flag combined. This can allow a hell of a lot of investigative work. Roaming the waters for clues on boats. Side quests where you can hunt down SPECTRE assassins, resulting in a hell of a lot of action, and if that gets a bit boring, why not sail out to sea to the villains lair? Another large island? Crab Key? And when you've done everything in Jamaica you head off to The Alps or something. A lot can be done with a lot of imagination. Something like this could be enthralling. 


Edited by DamnCoffee, 21 January 2015 - 12:16 PM.


#116 thecasinoroyale

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Posted 21 January 2015 - 12:51 PM

That would be...amazing. Truly. As a sucker for open world games where you can discover so much and really feel and be part of a world as exciting or dangerous as you like, if James Bond used that for a more espionage/action/stealth game, I would be so happy.

 

I am actually sad it's never going to happen (probably). :(



#117 seawolfnyy

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Posted 21 January 2015 - 07:13 PM

Yes, that could prove a bit of a problem. Unless they make sure to put the story first. Let's say for instance, Bond is sent to Jamaica. There's nothing to stop them having Kingston as a playable location. An expansive open area that allows you to roam for at least a few hours. I'm not talking a Just Cause size map, just something more akin to, say, two large towns in Black Flag combined. This can allow a hell of a lot of investigative work. Roaming the waters for clues on boats. Side quests where you can hunt down SPECTRE assassins, resulting in a hell of a lot of action, and if that gets a bit boring, why not sail out to sea to the villains lair? Another large island? Crab Key? And when you've done everything in Jamaica you head off to The Alps or something. A lot can be done with a lot of imagination. Something like this could be enthralling. 

That would be perfect actually and an idea that I could totally get behind. However, I'm still very wary of letting Ubisoft control development. As I stated above, they do not have a great track record lately. Five years ago, they would've been perfect. However, in the wake of the last several AC games as well as Watch Dogs, I feel that instead we'd get another broken game. One that needs a massive day one patch as well as several after that to fix its issues. As it stands right now, there are only 3 developers that I could see truly giving Bond license the care it deserves: Rocksteady, Naughty Dog and Rockstar (maybe Telltale too, but I don't think Bond is right for that kind of storytelling). Rocksteady has proven their prowess with the Batman: Arkham games and could make an incredible open-world James Bond game. Naughty Dog has proven with Uncharted that they can make incredible stories with huge setpieces and action. The only problem is it would be a PS4-exclusive. Rockstar is the king of the open-world and if they could create a Bond game with even half the budget of Grand Theft Auto, we'd be in for an amazing experience.



#118 larrythefatcat

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Posted 22 January 2015 - 03:57 AM

Just no Beenox... *blech*!

 

It's too bad the PC version of 'Quantum of Solace' was the same as the Wii and wasn't a hybrid of the 360/PS3 version of QoS mixed with the PS2 game... that (only imagined by me) version would be KILLER!



#119 James Teen

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Posted 22 January 2015 - 11:33 AM

Just no Beenox... *blech*!

It's too bad the PC version of 'Quantum of Solace' was the same as the Wii and wasn't a hybrid of the 360/PS3 version of QoS mixed with the PS2 game... that (only imagined by me) version would be KILLER!

why not benox?

#120 seawolfnyy

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Posted 22 January 2015 - 01:32 PM

Just no Beenox... *blech*!

 

It's too bad the PC version of 'Quantum of Solace' was the same as the Wii and wasn't a hybrid of the 360/PS3 version of QoS mixed with the PS2 game... that (only imagined by me) version would be KILLER!

Isn't Beenox owned by Activision anyway? I forgot about the PS2 version of Quantum of Solace, which is actually (by far) the strongest version. It could've used a better control scheme and maybe had some of its bugs fixed, but overall it was a fine product much like 2005's From Russia With Love or Everything or Nothing.

 

Personally, I don't know how the developers continually screw up the PC versions so badly. Quantum of Solace and Nightfire as well, were both vastly underwhelming when compared to their consoles' counterparts.