On the topic of the Quantum of Solace game, why was Gemma Arterton made into a digital character if she never appeared in the game. I remember seeing a behind the scenes video, where Arterton was being scanned by one of those scanning animating machines. (My terminology isn't very good. Sorry)
The next Bond videogame
#121
Posted 23 January 2015 - 12:05 AM
#122
Posted 23 January 2015 - 08:14 AM
I have no idea to be honest - unless she was going to be featured but scrapped maybe?
#123
Posted 23 January 2015 - 11:56 AM
Seems like the most plausible explanation.
#124
Posted 23 January 2015 - 12:07 PM
yeah they areIsn't Beenox owned by Activision anyway? I forgot about the PS2 version of Quantum of Solace, which is actually (by far) the strongest version. It could've used a better control scheme and maybe had some of its bugs fixed, but overall it was a fine product much like 2005's From Russia With Love or Everything or Nothing.
Just no Beenox... *blech*!
It's too bad the PC version of 'Quantum of Solace' was the same as the Wii and wasn't a hybrid of the 360/PS3 version of QoS mixed with the PS2 game... that (only imagined by me) version would be KILLER!
Personally, I don't know how the developers continually screw up the PC versions so badly. Quantum of Solace and Nightfire as well, were both vastly underwhelming when compared to their consoles' counterparts.
#125
Posted 15 December 2015 - 10:22 AM
#126
Posted 25 December 2015 - 04:19 PM
I think EON/Danjaq are being quiet on the topic. Given how badly Legends failed there may never be another Bond game for quite some time.