I'm excited for both, but more stoked for GoldenEye because it looks like a genuinely different way of appraoching a Bond game, with all the elements the series has been lacking since GE 64 and no stupid pretentions of being a movie. The best Bond game, intellegently revised to feature the best Bond (IMO) based on one of the best action games of the decade? That's one hell of a sales pitch.
Blood Stone just looks like every other action game, and nothing is a bigger turn off than when they tout big name stars before any of the game elements. It's like when they sell a film based on the 3D. Pretty, but it has no effect on the actual game. GoldenEye has thus far been sold on gameplay details with the star attachement as a secondary thing, which is exactly how it should be.
Like Matt_13 says, we still don't know how the shooting mechanics will fare. It'll make or break the game, and no amount of star power can affect it. It made GoldenEye. It broke EON. And we won't know till we get our hands on it. GoldenEye we already know works, it's based on the lovely CoD engine.
Edited by YouKnowTheName, 07 October 2010 - 10:45 PM.