
Blood Stone revealed!
#421
Posted 28 September 2010 - 06:59 PM
#422
Posted 28 September 2010 - 07:54 PM
Lots of new shots of both games, although nothing hugely different to what we've already seen apart from an awesome looking shot of Bond climibing the bridge from the combat vid.
SPOILERS
Istanbul sequence played through! In a nutshell:
Bond starts walking up a street looking for the construction site, before talking his way in and investigating with his phone (YAY NONCOMBAT SECTIONS). A lot is made of Bond's Arkham Asylum-style smartphone which can scan things and store data to be read (or not) later to give more background and story info.
Bond arouses suspiscions and the workers suddenly seal him in a container and try to drop him. Bond escapes (duh) and a firefight ensues (although apparently you can drop out of sight and stealth through it). He is chased underground into the sections we've seen culminating in a chase with the big stupid drill. This somehow leads to a car chase through the streets, where the engine can apparently handle a lot, with scripted events combining with ones you've caused to create a number or unique chases each time you play.
Later, Bond in the tux must sneak into a casino (we've seen bits of it). Nicole (who is apparently haughty, Vesper-Style) goes in ahead and causes a distractions. Bond must climb and stealth his way in round the back, including going through some gardens.
So it's something, and looks alright.
Oh, and I totally called it about the vertical logo thing.
#423
Posted 29 September 2010 - 07:28 PM
Full feature on both games in this weeks EDGE, complete with two laternate covers (one for each game).
Lots of new shots of both games, although nothing hugely different to what we've already seen apart from an awesome looking shot of Bond climibing the bridge from the combat vid.
SPOILERS
Istanbul sequence played through! In a nutshell:
Bond starts walking up a street looking for the construction site, before talking his way in and investigating with his phone (YAY NONCOMBAT SECTIONS). A lot is made of Bond's Arkham Asylum-style smartphone which can scan things and store data to be read (or not) later to give more background and story info.
Bond arouses suspiscions and the workers suddenly seal him in a container and try to drop him. Bond escapes (duh) and a firefight ensues (although apparently you can drop out of sight and stealth through it). He is chased underground into the sections we've seen culminating in a chase with the big stupid drill. This somehow leads to a car chase through the streets, where the engine can apparently handle a lot, with scripted events combining with ones you've caused to create a number or unique chases each time you play.
Later, Bond in the tux must sneak into a casino (we've seen bits of it). Nicole (who is apparently haughty, Vesper-Style) goes in ahead and causes a distractions. Bond must climb and stealth his way in round the back, including going through some gardens.
So it's something, and looks alright.
Oh, and I totally called it about the vertical logo thing.
Can you scan them and put the bond pages here in the fourm ?..
#424
Posted 29 September 2010 - 10:32 PM
You have all the new info, though, and the new screens are mostly just new angles on old stuff (It's all Athens, and the jungle bit where Bond is wearing the outfit from the Venice sequence of Casino Royale). It's mostly just interviews with the devs where they go over the same old stuff, and it's really down on GoldenEye for some reason.
#425
Posted 30 September 2010 - 04:46 AM
Can you scan them and put the bond pages here in the fourm ?..
FYI, no you cannot as that would violate CBn's forum policy.
#426
Posted 30 September 2010 - 09:28 AM
As a Bond fan and avid gamer, November can't come soon enough.
#427
Posted 30 September 2010 - 03:10 PM
I think I'm the last fan in all of bondium who thinks the 007 inserted into the title is cool.
#428
Posted 30 September 2010 - 03:14 PM
#429
Posted 30 September 2010 - 03:45 PM

that's my hope at least who knows they may start not doing it with the possible bond game coming out in 2011
#430
Posted 30 September 2010 - 05:36 PM
#431
Posted 30 September 2010 - 06:07 PM
I know that is why i was saying I'd like them to do it once more with the property of a lady and then they can stop it and use the hildebrand rarity. sorry if i wasn't clear MharkinThey can't link a 007 logo into 'The Hildebrand Rarity'...
#432
Posted 30 September 2010 - 08:06 PM
#433
Posted 30 September 2010 - 08:27 PM
wow kinda a long list of achievements. news keeps getting better and better by the minutehttp://www.xbox360achievements.org/game/james-bond-bloodstone/achievements/
Achievements. Spoilers possible.

#434
Posted 30 September 2010 - 08:36 PM
#435
Posted 30 September 2010 - 09:49 PM
S
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Athens, Istanbul, Monaco, Siberia, Bangkok, Burma
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#436
Posted 30 September 2010 - 11:22 PM
A casino level can it be and talk of non action and varriying game play and
Is it november yet!
#437
Posted 01 October 2010 - 12:53 AM
Sucks about the MP trophies though. I was hoping to avoid MP altogether, now I'll have to play it to get my platinum

#438
Posted 01 October 2010 - 01:58 AM
Gladly
#439
Posted 01 October 2010 - 01:29 PM
Although I'm eagerly anticipating someone ripping Arnold's GE score from the Wii, too.

#440
Posted 01 October 2010 - 01:43 PM
#441
Posted 01 October 2010 - 03:49 PM
I knew you stragglers would come around sooner or later.I've gone from not really caring about Blood Stone to anticipating it about as much as a film.

#442
Posted 01 October 2010 - 04:01 PM
#443
Posted 01 October 2010 - 04:05 PM
#444
Posted 01 October 2010 - 04:18 PM
#445
Posted 01 October 2010 - 04:29 PM
#446
Posted 01 October 2010 - 10:53 PM
I'm more worried about the game feeling padded out than compacted. I just hope they don't do the EON thing of having a million tiny, unsatisfying missions. Fewer mission, but meatier ones is the way to go. I also hope they actually use the different locations to affect and mix up the gameplay, rather than just using them as glorified wallpaper for the same linear shoot box, like... well, all of EA's output (possibly except Nightfire...)
!!!UPDATE FROM EDGE!!!
BC planned on leaving Bond out of multiplayer entirely, like usual. Fortunately someone was on hand to give them a slap because he's in (kinda). Once again you can be MI6 or the bad guys (not a hard enough slap then, but something) The best player on the team plays as Bond, until another player does better, then they get to be Bond. The enemy team gets the same, although they just get to play as 'the enemy' according to EDGE, so who knows?
Interesting, but the fact that you can't use Bond characters means that the only defining feature the deathmatch in a Bond game will have will be almost absent. AGAIN. On the plus side, no one will be playing it with COD: Black Ops out anyway...
#447
Posted 04 October 2010 - 03:30 PM
I really like Joss Stone's song.
#448
Posted 04 October 2010 - 04:39 PM
I wouldn't count on it Quantumofsolace007, but it would be welcome.
I'm more worried about the game feeling padded out than compacted. I just hope they don't do the EON thing of having a million tiny, unsatisfying missions. Fewer mission, but meatier ones is the way to go. I also hope they actually use the different locations to affect and mix up the gameplay, rather than just using them as glorified wallpaper for the same linear shoot box, like... well, all of EA's output (possibly except Nightfire...)
!!!UPDATE FROM EDGE!!!
BC planned on leaving Bond out of multiplayer entirely, like usual. Fortunately someone was on hand to give them a slap because he's in (kinda). Once again you can be MI6 or the bad guys (not a hard enough slap then, but something) The best player on the team plays as Bond, until another player does better, then they get to be Bond. The enemy team gets the same, although they just get to play as 'the enemy' according to EDGE, so who knows?
Interesting, but the fact that you can't use Bond characters means that the only defining feature the deathmatch in a Bond game will have will be almost absent. AGAIN. On the plus side, no one will be playing it with COD: Black Ops out anyway...
how hard is it to allow a player to play card if he wants to but not making it nescary to the game play
#449
Posted 04 October 2010 - 04:44 PM
#450
Posted 05 October 2010 - 02:19 AM
Why not do it? Because it hasn't been done before, so they wouldn't dare. As fun as Blood Stone looks to be I can gaurantee you there won't be a shred of creativity anywhere in it. They wouldn't dare go to the time and effort to make some new mechanics, graphics and AI to do something that hasn't been proven nice and safe when they can knock out a generic action game and put the Bond logo on the box.
Also, I wouldn't advise watching this:
But 67 takedown moves? Impressive. And a mojor improvement on QoS's... what, 5? Although he does go on to say it's on DS, so maybe we shouldn't listen too much...