GoldenEye is a timeless, enduring classic for a few reasons. Levels that were non-linear yet guided. A painstaking attention to detail and authenticity. But most of all, the very best, most intuitive, immersive controls the genre has ever seen, enabling skilled players to move, aim and shoot with all the ease (or difficulty) they would in real life. Also, the game was hugely original, with so many mind blowing new concepts- enemies that could HEAR? and had agendas beyond "walk forward and shoot"? objectives beyond "kill everyone"? Location based damage? yes, GoldenEye is so old that these were all new, groundbreaking ideas the time.
Agreed. But I don't think this "New GoldenEye" could replace the 1997 one. I just tought it might be fun to get a new version of the game, but of course, that'd be far away of the excellence of the first (and only) one.