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Thoughts on the game


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#91 Shaun Forever

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Posted 11 July 2009 - 12:26 AM

Hi.
I consider myself to be a terrible gamer.
But, I have a PS3 and would like to play QoS.
How hard is the easiest mode?
Please don't make fun of me.
Please let me know.



Nothing to be ashamed of my friend, I'm a huge fan of gaming myself, especially retro gaming, and even I'm not a great player.

But it's got the right balance for me, and the good news is, if you do get killed, you start from the last check point, rather than at the start of the level.

Also, you will take lots of hits, but if you hide for a while, health will regenerate (like in Halo).



By the way fellas, I picked the game up on the 360, for £11 at Zavvi.co.uk.

#92 MattofSteel

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Posted 11 July 2009 - 01:16 AM

Replaying it again, on XBOX 360. It's certainly enjoyable and makes great use of the brand. Not the best ever, that's still GoldenEye, but nevertheless an admirable effort. Certainly technically the best game since GoldenEye.

Tips for next time.

A) Longer campaign, please. And embellish things we want to see, instead of things we don't (How can you not include the Embassy shootout, but then stretch the Miami sequence over three bloody levels?)

B) Chases need to be harder and involve a little less "hand holding" on the part of the game. You don't have to really use your wits when Bond is at the end of the crane and "JUMP (Y)" flashes on the screen.

C) Coherent story, please. I know it's only a videogame, but just having someone narrate a MAP of the world while Bond "does things" (with little explanation aside from 'Um...because he goes there in the movie?') doesn't cut it on next gen systems.

D) Cover system is very realistic, but definitely on the side of monotonous. Every firefight in the game is somewhat identical.

E) Please, please stop succumbing to the idea that explosive gas canisters are EVERYWHERE in the world. At least have the energy to program a shelf, or something, that you can shoot to fall down on enemies as opposed to welding tanks being everywhere.

And that concludes my impromptu mini-review.

#93 JB007YH

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Posted 13 July 2009 - 04:37 AM

This game has a great online multiplayer! In my opinion it bests Halo! Im not so down with Halo with all the space technology and fake guns and alien crap. I like realistic video games with real ppl and real weapons. Like hitman, gta and bond games

#94 MattofSteel

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Posted 13 July 2009 - 01:41 PM

The multiplayer is surprisingly fun, but it still can't touch Halo 3 - which is probably the best of all time, maybe even better than Goldeneye (it pains me to say that B) ). The futuristic stuff doesn't distract me that much - Quantum still feels a bit restrained and unpolished, much like the MP for TWINE did when it came out, in comparison to GE. It's too hard to take people down quickly, and there seem to be more luck than reflex involved than I'd like.

Still fun though. The fact that they essentially copied Halo 3's multiplayer philosophy notwithstanding.

#95 Ducki

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Posted 10 August 2009 - 02:56 PM

I thought this was a great game, okay so it wasnt quite as polished as COD 4 (activison published that too) but still a cool entry. One thing however, the CR levels were so much more fun and much more enjoyable than QoS, then again that just mirrors the films!

#96 Jeao007

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Posted 10 August 2009 - 09:28 PM

I rented it, played it, liked it. But It was too damn short so I didn't waste the money to buy it. Goldeneye still is the greatest game IMO..

#97 The Richmond Spy

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Posted 17 August 2009 - 01:38 AM

Halo 3 - which is probably the best of all time

Maybe it's 2nd to Halo 2...maybe... B)

#98 The Shark

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Posted 17 August 2009 - 05:38 AM

Tips for next game - 3rd Person adventure, first and foremost.

#99 JimmyBond

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Posted 26 August 2009 - 06:33 AM

Tips for next game - 3rd Person adventure, first and foremost.


I think Bond works better in FPS to be honest. I'd love for them to continue down this route. Sooner or later they'll make a game that rivals Goldeneye.

#100 MattofSteel

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Posted 26 August 2009 - 04:47 PM

Halo 3 - which is probably the best of all time

Maybe it's 2nd to Halo 2...maybe... B)


I dunno man, I've never immersed myself in Halo 2 for 12 hours straight without realizing the sun went both up and down... :tdown:


Tips for next game - 3rd Person adventure, first and foremost.


I think Bond works better in FPS to be honest. I'd love for them to continue down this route. Sooner or later they'll make a game that rivals Goldeneye.


I agree, but I don't know if rivaling GoldenEye is even possible. It had two things working for it: absolute mastery of the brand, and being mechanically/gaming-wise revolutionary at the time. It's hard to revolutionize gaming at this point with all the competition. How much better can an FPS get, aside from graphics and interactions?

CR did a great job with the brand, but was simply a standard FPS with a few added flares. I'm not saying that to be condemning - it was a GOOD FPS, it's just not revolutionary in the sense that it ever could have had the impact Goldeneye did.

#101 winstoninabox

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Posted 29 August 2009 - 07:32 AM

I've come to the game pretty late, having picked it up for the PS3 only in the last week. I've finished once on Field Agent difficulty (I think that's the name of the 2nd difficulty), replayed some levels on New Recruit to get the trophies for cellphones, power weapons and such, and am now replaying it on 007 difficulty (the hardest). I've also tried a little of the on-line multi-player.

I'm really enjoying the game, and would certainly recommend it to anyone who likes shooters. There's more to like about it than dislike, but there are also some missed opportunities. And as a game that is based on a movie it really could have ended up much, much worse. I don't really understand the complaints of the single-player game being too short. I doubt that adding more levels would really increase the enjoyment. It would run the risk of the repetitiveness that arises from it being primarily a first-person shooter. How many hours do you really want to spend just shooting to finish the game?

If the game is too short, then there are four difficulty levels, and each difficulty level gives the opportunity to play through with a different style of gaming, so should you choose to play them all that's quite a few hours of single-player experience. New Recruit lets you enjoy shooting up bad guys, but 007 forces you to be much more cautious and alert, with cover mandatory. And frankly 007 difficulty is really challenging, with very aggressive AI that will charge, flank or hand-grenade your position, and even hunt you down should you go up or down stairs (I'm looking at you Science Center Interior). In the big firefights when to pop out and take one shot becomes a deadly waiting game, except the AI won't let you wait. At this difficult level I think the number of levels is just right. More levels and it would become a chore to get through.

And after the first single-player play through there is the search for the collectibles and multi-player to add hours to the value of the game. In short I think that the game is excellent value. And I paid full price for it months and months after it came out!

However the game is a mixed bag. There are some good level designs like the Opera House and the opening of the Miami Airport which support either stealth or run-'n-gun play styles, but there are some dull ones, like the train which is just so linear that it seems like content filler, or the construction site chase which (although fun) forces you along a single route when having multiple paths could have added value for replay.

As I think MattofSteel pointed out, the inexplicable abundance of gas cylinders is just laziness in making constructive environmental kills. And while the cover system for the most part works well (I've had 3 instances where Bond got stuck to cover and was left doing a jittery dance that was only remedied by a restart), sometimes the angle just isn't right to get the "dash to cover", "cover" or "climb over" prompt, even though it seems to be OK, which in 007 difficulty is a death sentence. I also find it annoying that Bond has to leave cover to climb over something he's already next to, and that there is the added button complication of using 'circle + left' to remain crouching when breaking cover. Why not just break cover in the position that Bond was already in cover in, and do away with the addition of 'circle'? And the cellphone is painfully slow to look at and put away. Again this really becomes important in 007 difficult, when in the middle of a firefight you want to take a peek at the enemies' locations, only to see that you're being charged by two right now, and then agonizingly waiting for the phone to closeup so that you can defend yourself.

And then there is the over-reliance on QTEs for the boss fights. Hacking the electronic locks and the boss fights are basically the same mini-game, just on different pads. And there is no sense of urgency about either of them. If you fail you just do it again. Keep it for the hacking, and alert the guards if you fail. And for the boss fights, a fleshed out hand-to-hand system in third person would have been nice and a refreshing change of play to the shooting and hacking.

Finally, the story as presented is difficult to understand - and I've seen both movies several times! More explanatory cut scenes might have helped, and might have added a more cinematic feel to it.

Well after those complaints I should reiterate that I do enjoy the game and highly recommend it. I guess as I play it I can't help feeling that Bond would work better on a third person GTA IV style engine, which can handle shooting, hand-to-hand, and exploring of levels really well.

#102 sharpshooter

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Posted 29 August 2009 - 09:03 AM

Well, I've achieved 00 status on the game. Just thought I'd share that.

#103 elizabeth

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Posted 01 October 2009 - 10:42 PM

i do love the game, as well as the ability to hide behind buildings. great weapons, and a great likeness of daniel craig. i have it for wii.

#104 Mr.Stamper

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Posted 08 October 2009 - 01:17 AM

I have really enjoyed this game allot , Fabulous.

#105 volante

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Posted 13 October 2009 - 08:46 PM

I found the game on PS2 very ordinary, I'm now waiting for my Wii version to arrive.
It better be good.

Can anyone comment?

#106 elizabeth

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Posted 14 October 2009 - 02:56 PM

I found the game on PS2 very ordinary, I'm now waiting for my Wii version to arrive.
It better be good.

Can anyone comment?

the wii version is awesome. when you hide behind things, the view switches from first-person to 3rd-person, which i think is pretty cool.

#107 sharpshooter

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Posted 14 October 2009 - 04:01 PM

the wii version is awesome. when you hide behind things, the view switches from first-person to 3rd-person, which i think is pretty cool.

That's not a Wii exclusive. The PS3 and Xbox 360 versions have the first and third person blend as well.

#108 elizabeth

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Posted 15 October 2009 - 10:05 PM

well, yeah, but the graphics on wii are amazing.

#109 sharpshooter

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Posted 16 October 2009 - 01:03 PM

well, yeah, but the graphics on wii are amazing.

I wouldn't call them amazing. Overall, I find the Wii graphics primitive in comparison to the Sony and Microsoft consoles.

#110 elizabeth

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Posted 16 October 2009 - 10:47 PM

i've never played the ps3 and xbox versions so i can't comment.

#111 volante

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Posted 17 October 2009 - 06:46 AM

Thanks guys,

yeah I'm really enjoying the Wii game. Although keeping the gun straight is a bit of a pain.

Any tips and cheats you care to pass on????

#112 elizabeth

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Posted 16 November 2009 - 10:25 PM

well, i beat the game last night, and i must say, i found the storyline a bit confusing. it started with the end of casino royale, then it went to quantum of solace, then it came back to casino royale, then it returned to quantum of solace to finish off the game. B)

#113 volante

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Posted 17 November 2009 - 09:59 PM

Well done Elizabeth, which level did you find the most difficult?

#114 sharpshooter

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Posted 18 November 2009 - 02:47 AM

i found the storyline a bit confusing. it started with the end of casino royale, then it went to quantum of solace, then it came back to casino royale, then it returned to quantum of solace to finish off the game. B)

The flashbacks are explained in the last cinematic, with White and Haines reviewing the events of the two films on a computer. That said, I would have liked a greater emphasis on the film it is named after. It really should have been called "Casino Royale - with Quantum of Solace Bonus Levels".

#115 elizabeth

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Posted 18 November 2009 - 10:45 PM

Well done Elizabeth, which level did you find the most difficult?

none, lol. i played the game on new recruit. B)

#116 volante

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Posted 21 November 2009 - 06:23 PM

Very wise, even that simplisity makes me dizzy.

Still I'm a sucker for the action.

#117 Jaws0178

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Posted 22 November 2009 - 05:31 PM

Well done Elizabeth, which level did you find the most difficult?

none, lol. i played the game on new recruit. B)


Nothing to be ashamed of. The cool thing is that now, if you choose to, you can play it on the other difficulties.

#118 elizabeth

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Posted 23 November 2009 - 01:31 AM

Well done Elizabeth, which level did you find the most difficult?

none, lol. i played the game on new recruit. B)


Nothing to be ashamed of. The cool thing is that now, if you choose to, you can play it on the other difficulties.

i COULD do that, but i could also play beatles rock band...:tdown:

#119 volante

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Posted 23 November 2009 - 09:52 PM

Very true.

I played on an X Factor Karaoke game tonight.

I was still rubbish, but I didn't get shot as often as I do on QOS

#120 Jaws0178

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Posted 27 November 2009 - 12:53 AM

Oh come on, guys. QOS isn't that bad!