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Thoughts on the game


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#31 Blonde Bond

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Posted 06 November 2008 - 06:41 AM

Cool. So there are actually other people out there who've bought and played the game before seen the movie. Some of you played it through yet and it doesn't get any more spoilerific than it did from level one to the Casino Royale levels?

If so, I might just play this through before seeing the movie. Makes the last - 20 hours go faster...


edit: Hehe, Marc Forster is Mr. Bliss :( Someone who mentioned the bald guy from the trailer resembling Mr. Forster, was right. It is the director of 'Quantum of Solace' himself. Man, he's evil.

#32 00Kevin

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Posted 07 November 2008 - 07:46 PM

yes, you can deffinitly play through it without learning too much. of course, if you beat the last level you know how it ends, but almost everything before that is a big question mark.

#33 Blonde Bond

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Posted 07 November 2008 - 10:06 PM

Minus, it doesn't end like the movie )

#34 eddychaput

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Posted 07 November 2008 - 10:54 PM

I'm playing the PS2 version and have reached the flashback sequences of Casino Royale. With regards to the QOS levels, there were a couple things I didn't know would happen (then again, they might not be in the movie...) but overall the material was stuff we saw glimpses of in the trailers or that were mentioned here at commanderbond.net. I don't think I've been spoiled too much.

#35 Blonde Bond

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Posted 07 November 2008 - 11:46 PM

Nah, if you've watched trailers, tv-spots and the clips then you shouldn't be spoiled too much. I played all the way to the last level before seeing the movie. Only ended playing the game, because I had to watch something from the television, before going to see 'Quantum of Solace' in the cinema. Most of the Quantum of Solace stuff was missing from the game, or the scenes were entirely different. Like the ending, where you just shoot Greene and his henchmen. Now, if you've seen the movie, you know it doesn't end like that :(

#36 JFM007

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Posted 08 November 2008 - 07:28 PM

So far, i must say that i like the game.

I currently play more the multiplayer, it's so much fun. Bond VS and Bond Evasion are challenging enough at 12 players. It's also fun to see that each person has his own weapon set that fit their play style. The fact that people are always moving is interesting because no one is using snipers, so camping is almost inexistent. The Golden Gun mode is also fun in small maps. I particularly enjoy using an all golden weapon set in this mode :(

Has anyone noticed the "MI6 Debriefing" in the single player menu? I think it's a nice feature, but could have been better if used like in Perfect Dark when you could walk in the Carrington Institute (shooting range, gadget training, ...).

#37 Major D.Smythe

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Posted 09 November 2008 - 10:12 AM

I bought the PS3 game 1st. Completing it I went onto the Gamespot boards of QOS, but accidently went on the PS2 board, I was shocked to find out the the PS2 game is very different, so I bought that one as well. Here's my review for QOS (PS2):

Quantum Of Solace (PS2)


Let's jump straight in, this may appear to be the same game as released on the XBX360 and PS3, but as I was pleased to find out, it's really quite different.

The gameplay is very basic, quite simply it's a case of hide - shoot - run - repeat, with the odd chance to take part in a QTE take down, which look quite brutal, but are still no match for a good old hand to hand combat engine (see Everything Or Nothing), take note, whomever it may concern, next time please can we have hand to hand, not QTE's. Craigs Bond has a brawler style to his fights, and that cannot come across in a QTE.

The perspective has been shifted from 1st person to 3rd, allowing us to see our man Bond, onscreen, doing what he does best..... causing mayhem. The Playstation 2 is now 8 years old, but while Eurocom manage to catch Craigs unique craggy look, this game still looks average even for a PS2 game. Other characters like Le Chiffre and Mr White fair ok, everyone else not so. The final level at the Hotel, features lots of explosions, which means fire. The only PS2 game to handle flame effects convincingly is the first SpyHunter game, QOS also does this, you can almost feel the heat from the flames.

The pityfull number of levels (we're given 11, 4 less than the 7th gen game, which means this game clocks in at around 4 hours, give or take a few minutes) in the game cover both CR and QOS, starting with QOS then later flipping back for the events of CR, before jumping foward for the final showdown at Greene's Eco Hotel. There are so many scenes from both films that could have been used from CR: kill Fisher/Dryden, Ocean Club and Casino Card Games, from QOS: car chase, boatchase, dogfight/freefall, to name a handfull are all stragely missing.

The Bond theme is present though not as much as with the EA game, it's sprinkled thoughout the game. The title track, whcih thankfully is not in fact Another Way To Die, but Nobody love you by Kerli, fit the game nicely. Guns, which consist of Bonds trusty P99, pistol, sniper rifle, assault rifles and shotguns, whether silenced or unsilend, all sound and handle different.

Whether multiplayer is available or not isn't a game killer for me, which is good as the PS2 game doesn't have a multiplayer mode at all. If you want multiplayer, either of the 7th generation games would be the one to buy.

You know something? I really like this game, ok so it has it's flaws, it's length being the biggest, and there's almost no stealth element and there is certainly room for improvement, but it has an old school feel to it, and it's a great introduction to the videogame era of Craig's Bond. It may not be the best Bond game (which BTW is Nightfire IMHO), but it's certainly not the worst, and an improvement on it's 7th generation cousin.

8/10


I found the PS3 game a dissapointment, but I really like the PS2 game.

#38 rob_007

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Posted 09 November 2008 - 12:38 PM

We've just been playing Nighfire on multiplayer for the Ps2 and remembered how much fun it is, especially on the random weapon section (since we can't choose the individual weapons ourselves and like a bit of everything). Is QOS for the Ps3 multiplayer friendly for people who are sitting next to each other? Or do I have to play against strangers on the interweb? If so, I don't think I'll buy the game, because for me the main reason to buy a Bond game is so I can have fun killing my brother and housemates :(

#39 PlayItBogart

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Posted 10 November 2008 - 12:25 AM

No, there is no split screen multiplayer. There is a LAN party option but that's not very practical.

#40 sharpshooter

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Posted 10 November 2008 - 12:33 AM

So...if you want to play multi-player it's only going to be online? You just can't play against computer bots by yourself on one large screen ala Nightfire?

#41 Chief of SIS

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Posted 10 November 2008 - 01:50 AM

So...if you want to play multi-player it's only going to be online? You just can't play against computer bots by yourself on one large screen ala Nightfire?


Nope. And that sucks but really no gaes do that anymore. But man, if you have online playing 'Quantum' is a blast. It's quick and I mean quick. Maybe no the most in depth online multiplayer but it keeps you on your toes.

Edited by Chief of SIS, 10 November 2008 - 01:50 AM.


#42 sharpshooter

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Posted 10 November 2008 - 02:04 AM

Nope. And that sucks but really no gaes do that anymore.

Well, that's a major disappointment for me. It seems I’ll still be playing Nightfire’s multiplayer mode after all these years.

#43 eddychaput

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Posted 10 November 2008 - 04:08 AM

I bought the PS3 game 1st. Completing it I went onto the Gamespot boards of QOS, but accidently went on the PS2 board, I was shocked to find out the the PS2 game is very different, so I bought that one as well. Here's my review for QOS (PS2):

Quantum Of Solace (PS2)


Let's jump straight in, this may appear to be the same game as released on the XBX360 and PS3, but as I was pleased to find out, it's really quite different.

The gameplay is very basic, quite simply it's a case of hide - shoot - run - repeat, with the odd chance to take part in a QTE take down, which look quite brutal, but are still no match for a good old hand to hand combat engine (see Everything Or Nothing), take note, whomever it may concern, next time please can we have hand to hand, not QTE's. Craigs Bond has a brawler style to his fights, and that cannot come across in a QTE.

The perspective has been shifted from 1st person to 3rd, allowing us to see our man Bond, onscreen, doing what he does best..... causing mayhem. The Playstation 2 is now 8 years old, but while Eurocom manage to catch Craigs unique craggy look, this game still looks average even for a PS2 game. Other characters like Le Chiffre and Mr White fair ok, everyone else not so. The final level at the Hotel, features lots of explosions, which means fire. The only PS2 game to handle flame effects convincingly is the first SpyHunter game, QOS also does this, you can almost feel the heat from the flames.

The pityfull number of levels (we're given 11, 4 less than the 7th gen game, which means this game clocks in at around 4 hours, give or take a few minutes) in the game cover both CR and QOS, starting with QOS then later flipping back for the events of CR, before jumping foward for the final showdown at Greene's Eco Hotel. There are so many scenes from both films that could have been used from CR: kill Fisher/Dryden, Ocean Club and Casino Card Games, from QOS: car chase, boatchase, dogfight/freefall, to name a handfull are all stragely missing.

The Bond theme is present though not as much as with the EA game, it's sprinkled thoughout the game. The title track, whcih thankfully is not in fact Another Way To Die, but Nobody love you by Kerli, fit the game nicely. Guns, which consist of Bonds trusty P99, pistol, sniper rifle, assault rifles and shotguns, whether silenced or unsilend, all sound and handle different.

Whether multiplayer is available or not isn't a game killer for me, which is good as the PS2 game doesn't have a multiplayer mode at all. If you want multiplayer, either of the 7th generation games would be the one to buy.

You know something? I really like this game, ok so it has it's flaws, it's length being the biggest, and there's almost no stealth element and there is certainly room for improvement, but it has an old school feel to it, and it's a great introduction to the videogame era of Craig's Bond. It may not be the best Bond game (which BTW is Nightfire IMHO), but it's certainly not the worst, and an improvement on it's 7th generation cousin.

8/10


I found the PS3 game a dissapointment, but I really like the PS2 game.



I agree with pretty much all of the above, except of course the comment about the PS3 version since I don't own a PS3. Pretty tame graphics, but the action is fast an intense. I love sneaking up behind thugs and srangling them. I would say that the fact that the player gets to participate in the QTE is pretty cool. I don't play many games and those I play tend to be sports games, so this was actuslly kind of new for me. Isn't it the case that the player usually has to sit back and watch a cutscene? This time around you get to play it out.

#44 Blonde Bond

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Posted 11 November 2008 - 06:47 PM

It's pretty short game, but I'm warming up to it. It's nowhere near perfect and I hope Activision does a better job with their next Bond Game. Nonetheless, I'm playing through it third time now. I think the best bit of the game is the cover system and QTE - take downs. It's then, when the game feels most Bondian... or should I say CraigBondian?

#45 double o ego

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Posted 14 November 2008 - 02:25 PM

Yeah, the cover system is a blessing and the online multiplayer is a lot of fun.

#46 BlackFire

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Posted 14 November 2008 - 03:03 PM

Finally! I'll be getting my game next friday!

From what I've seen and played in the computer demo, this game is awesome! but as the critics have already said, this is not Goldeneye's second coming.

Edited by BlackFire, 14 November 2008 - 03:06 PM.


#47 DamnCoffee

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Posted 15 November 2008 - 05:29 PM

Ok, I brought the game round a friends today, since his PS3 is working. :)

The character likenesses are horrible, Greene's is probably the worst. The only likeness that i've came across so far which is brilliant is Craig, but even his looks off some of the time, especially in the FMV's. He looks great in the cover system though.


BUT... I LOVED it, what a fun game. I'm quite suprised on how short it is. I'm on the Miami Level at the moment, but from what I see so far it gets a MASSIVE thumbs up from me. :(

Very entertaining, and the graphics are bloody beautiful, especially during the Madagascar Chase. It look me around 10 minutes to get used to the contols. This happens with every game though. :)

I cannot wait to get my PS3 fixed. So I can play this in my own time. ;)

#48 JFM007

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Posted 15 November 2008 - 07:09 PM

Glad you like the game! On which difficulty level are you playing it?

The character likenesses are horrible, Greene's is probably the worst.

You are right for Greene, i would add White, but you will see that LeChiffre likeness is pretty good.

I have completed it on New Recruit two days ago and wished I had done it on 007 instead. You really need to use the cover system a lot, because two shots can be deadly. The experience is somewhat different on 007 difficulty, I'm now at the science centre (interior).

#49 DamnCoffee

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Posted 15 November 2008 - 07:13 PM

I'm playing the game on New Recruit aswell. I was over a friends house. So I was just having some fun with it, I wasn't really concentrating enough for it to be on 007 difficulty.

#50 double o ego

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Posted 15 November 2008 - 07:38 PM

playing on 007. The snipers tosca level is a mother effer.

#51 JFM007

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Posted 16 November 2008 - 05:16 AM

playing on 007. The snipers tosca level is a mother effer.

A good trick to defeat them is
Spoiler

Edited by JFM007, 16 November 2008 - 05:18 AM.


#52 B. Ret Smythe

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Posted 21 November 2008 - 03:04 AM

QUANTUM OF SOLACE

On Nintendo Wee, Sony Rockband and Xbox 3DO Alive

A REVIEW BY: B. RET SMYTHE

I have 'Quantum of Solace' on Nintendo Wee.

It's good isnt it? The graphics look good don't they?

This game continues on from the last episode of Casino Royal where Bond has his face and dick changed to look like David Craig 007.

Sorry once again there are no Control Mines, Timer Mines or even Grenade Mines because there is no more "Q" since he died of old age after a fatal car crash in 1999.

But the game is still good and excellent.

In this game Bond has a broken heart which is a copy of when Bond had a broken shoulder in 'The World is not Enough". But having a broken heart makes this game easier because you can still do good jumps and hold guns with both arms.

This time the bad guys are "Donnie Green", "George the Man with the Knife in his Mouth" and "Elvis Presley" because Zeenia Ontop, Jaynus and Boris died after the Jungle level in "Goldeneye 64".

Oh Excellent!

I give it 10 out of 10. Buy it on the Wee because Bond can do a spin attack when you toss off the controller.

#53 BlackFire

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Posted 23 November 2008 - 10:58 PM

I finally got my Wii copy so here is my review/comments:

Coming from a hardcore gamer, this is game is not really what I expected, every video they made put scenes from the few good-looking parts of the game.

I don't know if the PS3 or 360 versions look the same, but I think there's too much colour in the game, but what makes me go mad is the fact that I shoot them and from 9 bullets, 2 hit the target!

nd the multiplayer.. God.. it's awesome but it sucks that you can't choose the cast (Bond, Camille, Le Chiffre etc.). The online service is really fast, friendly and cool overall.

The game, as everyone should've noticed, is Casino Royale and very short, but at the end of the credits there's a door open to Bond 23 or a sequel to this game: Bond asks Tanner if he remembers the briefcase with the money and that they've been searching in the wrong man's state.

Anyway.. 3.5/5 from me.

#54 sharpshooter

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Posted 05 December 2008 - 02:13 AM

I love how they’ve translated Craig’s film mannerisms into the game. Kicking down doors, charging through barriers, meting out bone crunching takedowns, climbing drain pipes and snapping back at Tanner. I also rather liked a moment where he uses his gun to slide across a cable to reach the other side.

#55 BlackFire

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Posted 05 December 2008 - 02:44 AM

It's all in the details :(

Even the Wii version is good enough to reprise this. Good job Beenox/Treyarch.

#56 Double-Oh 8

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Posted 05 December 2008 - 02:54 AM

Is it just me, or have others found that they've had problems with the controls (specifically shooting) on the Wii version? I'm found myself roaring at the TV at time because the game simply won't respond to my finger on the trigger, whether I'm holding it down or continually hitting it. It only occurs sometimes, but it's frustrating as hell; especially when you're surrounded by enemies.

Don't get me wrong, I think that it is a brilliant game and I had a ball playing it, but there were times when I close to hurling the Wii-mote into the TV. Am I alone here, or is it common across the (Wii) board?

Edited by Double-Oh 8, 05 December 2008 - 02:57 AM.


#57 BlackFire

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Posted 05 December 2008 - 03:37 AM

I have problems with the pointer, when I point to the head to make a beautiful headshot it fails or shots somewhere else :(

#58 HH007

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Posted 13 December 2008 - 07:24 PM

I have the game on PC and I like it for the most part... but, I freaking hate the hand to hand combat parts. They seem to be nothing more than "mash your mouse button as much as possible and maybe you'll get lucky... maybe." Plus the playback on these parts is a little jerky on my PC, thus making it more difficult for any sort of coordination. Right now I'm stuck on the stairwell fight with Obano.

#59 Major D.Smythe

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Posted 14 December 2008 - 01:22 PM

I preffer the PS2 game. The graphics may eb a step back, annd it may have 4 less missions. But the plot has got a better flow, and it has a rough 'n tumble old school vibe, that fits Craigs Bond. IMHO.

#60 Gothamite

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Posted 16 December 2008 - 11:50 AM

How would you guys recommend this to a fan who would have preferred Bond in a 3rd person game? Should I even bother checking this one out? I was really annoyed when I found out that this was just going to be another attempt at replicating GoldenEye, instead of continuing the "everything Bond can do" idea that EoN had (I'm not saying that EoN is perfect, but it's the perfect way of approaching a Bond game). 3rd person parkour would have been phenomenal. How does it hold up in 1st person?