If so, I might just play this through before seeing the movie. Makes the last - 20 hours go faster...
edit: Hehe, Marc Forster is Mr. Bliss

Posted 06 November 2008 - 06:41 AM
Posted 07 November 2008 - 07:46 PM
Posted 07 November 2008 - 10:06 PM
Posted 07 November 2008 - 10:54 PM
Posted 07 November 2008 - 11:46 PM
Posted 08 November 2008 - 07:28 PM
Posted 09 November 2008 - 10:12 AM
Quantum Of Solace (PS2)
Let's jump straight in, this may appear to be the same game as released on the XBX360 and PS3, but as I was pleased to find out, it's really quite different.
The gameplay is very basic, quite simply it's a case of hide - shoot - run - repeat, with the odd chance to take part in a QTE take down, which look quite brutal, but are still no match for a good old hand to hand combat engine (see Everything Or Nothing), take note, whomever it may concern, next time please can we have hand to hand, not QTE's. Craigs Bond has a brawler style to his fights, and that cannot come across in a QTE.
The perspective has been shifted from 1st person to 3rd, allowing us to see our man Bond, onscreen, doing what he does best..... causing mayhem. The Playstation 2 is now 8 years old, but while Eurocom manage to catch Craigs unique craggy look, this game still looks average even for a PS2 game. Other characters like Le Chiffre and Mr White fair ok, everyone else not so. The final level at the Hotel, features lots of explosions, which means fire. The only PS2 game to handle flame effects convincingly is the first SpyHunter game, QOS also does this, you can almost feel the heat from the flames.
The pityfull number of levels (we're given 11, 4 less than the 7th gen game, which means this game clocks in at around 4 hours, give or take a few minutes) in the game cover both CR and QOS, starting with QOS then later flipping back for the events of CR, before jumping foward for the final showdown at Greene's Eco Hotel. There are so many scenes from both films that could have been used from CR: kill Fisher/Dryden, Ocean Club and Casino Card Games, from QOS: car chase, boatchase, dogfight/freefall, to name a handfull are all stragely missing.
The Bond theme is present though not as much as with the EA game, it's sprinkled thoughout the game. The title track, whcih thankfully is not in fact Another Way To Die, but Nobody love you by Kerli, fit the game nicely. Guns, which consist of Bonds trusty P99, pistol, sniper rifle, assault rifles and shotguns, whether silenced or unsilend, all sound and handle different.
Whether multiplayer is available or not isn't a game killer for me, which is good as the PS2 game doesn't have a multiplayer mode at all. If you want multiplayer, either of the 7th generation games would be the one to buy.
You know something? I really like this game, ok so it has it's flaws, it's length being the biggest, and there's almost no stealth element and there is certainly room for improvement, but it has an old school feel to it, and it's a great introduction to the videogame era of Craig's Bond. It may not be the best Bond game (which BTW is Nightfire IMHO), but it's certainly not the worst, and an improvement on it's 7th generation cousin.
8/10
Posted 09 November 2008 - 12:38 PM
Posted 10 November 2008 - 12:25 AM
Posted 10 November 2008 - 12:33 AM
Posted 10 November 2008 - 01:50 AM
So...if you want to play multi-player it's only going to be online? You just can't play against computer bots by yourself on one large screen ala Nightfire?
Edited by Chief of SIS, 10 November 2008 - 01:50 AM.
Posted 10 November 2008 - 02:04 AM
Well, that's a major disappointment for me. It seems I’ll still be playing Nightfire’s multiplayer mode after all these years.Nope. And that sucks but really no gaes do that anymore.
Posted 10 November 2008 - 04:08 AM
I bought the PS3 game 1st. Completing it I went onto the Gamespot boards of QOS, but accidently went on the PS2 board, I was shocked to find out the the PS2 game is very different, so I bought that one as well. Here's my review for QOS (PS2):
Quantum Of Solace (PS2)
Let's jump straight in, this may appear to be the same game as released on the XBX360 and PS3, but as I was pleased to find out, it's really quite different.
The gameplay is very basic, quite simply it's a case of hide - shoot - run - repeat, with the odd chance to take part in a QTE take down, which look quite brutal, but are still no match for a good old hand to hand combat engine (see Everything Or Nothing), take note, whomever it may concern, next time please can we have hand to hand, not QTE's. Craigs Bond has a brawler style to his fights, and that cannot come across in a QTE.
The perspective has been shifted from 1st person to 3rd, allowing us to see our man Bond, onscreen, doing what he does best..... causing mayhem. The Playstation 2 is now 8 years old, but while Eurocom manage to catch Craigs unique craggy look, this game still looks average even for a PS2 game. Other characters like Le Chiffre and Mr White fair ok, everyone else not so. The final level at the Hotel, features lots of explosions, which means fire. The only PS2 game to handle flame effects convincingly is the first SpyHunter game, QOS also does this, you can almost feel the heat from the flames.
The pityfull number of levels (we're given 11, 4 less than the 7th gen game, which means this game clocks in at around 4 hours, give or take a few minutes) in the game cover both CR and QOS, starting with QOS then later flipping back for the events of CR, before jumping foward for the final showdown at Greene's Eco Hotel. There are so many scenes from both films that could have been used from CR: kill Fisher/Dryden, Ocean Club and Casino Card Games, from QOS: car chase, boatchase, dogfight/freefall, to name a handfull are all stragely missing.
The Bond theme is present though not as much as with the EA game, it's sprinkled thoughout the game. The title track, whcih thankfully is not in fact Another Way To Die, but Nobody love you by Kerli, fit the game nicely. Guns, which consist of Bonds trusty P99, pistol, sniper rifle, assault rifles and shotguns, whether silenced or unsilend, all sound and handle different.
Whether multiplayer is available or not isn't a game killer for me, which is good as the PS2 game doesn't have a multiplayer mode at all. If you want multiplayer, either of the 7th generation games would be the one to buy.
You know something? I really like this game, ok so it has it's flaws, it's length being the biggest, and there's almost no stealth element and there is certainly room for improvement, but it has an old school feel to it, and it's a great introduction to the videogame era of Craig's Bond. It may not be the best Bond game (which BTW is Nightfire IMHO), but it's certainly not the worst, and an improvement on it's 7th generation cousin.
8/10
I found the PS3 game a dissapointment, but I really like the PS2 game.
Posted 11 November 2008 - 06:47 PM
Posted 14 November 2008 - 02:25 PM
Posted 14 November 2008 - 03:03 PM
Edited by BlackFire, 14 November 2008 - 03:06 PM.
Posted 15 November 2008 - 05:29 PM
Posted 15 November 2008 - 07:09 PM
You are right for Greene, i would add White, but you will see that LeChiffre likeness is pretty good.The character likenesses are horrible, Greene's is probably the worst.
Posted 15 November 2008 - 07:13 PM
Posted 15 November 2008 - 07:38 PM
Posted 16 November 2008 - 05:16 AM
A good trick to defeat them isplaying on 007. The snipers tosca level is a mother effer.
Edited by JFM007, 16 November 2008 - 05:18 AM.
Posted 21 November 2008 - 03:04 AM
Posted 23 November 2008 - 10:58 PM
Posted 05 December 2008 - 02:13 AM
Posted 05 December 2008 - 02:44 AM
Posted 05 December 2008 - 02:54 AM
Edited by Double-Oh 8, 05 December 2008 - 02:57 AM.
Posted 05 December 2008 - 03:37 AM
Posted 13 December 2008 - 07:24 PM
Posted 14 December 2008 - 01:22 PM
Posted 16 December 2008 - 11:50 AM