Jump to content


This is a read only archive of the old forums
The new CBn forums are located at https://quarterdeck.commanderbond.net/

 
Photo

Title discussion


263 replies to this topic

#241 sharpshooter

sharpshooter

    Commander

  • Executive Officers
  • PipPipPipPip
  • 8996 posts

Posted 07 December 2014 - 01:34 AM

If we're counting all of the original Craig storylines, it is:

 

Casino Royale

Quantum of Solace

Blood Stone

Skyfall

SPECTRE



#242 x007AceOfSpades

x007AceOfSpades

    Commander

  • Veterans
  • PipPipPipPip
  • 4369 posts
  • Location:Sunny Southern California

Posted 07 December 2014 - 01:41 AM

If we're counting all of the original Craig storylines, it is:

 

Casino Royale

Quantum of Solace

Blood Stone

Skyfall

SPECTRE

So we're not counting the Daniel Craig versions of Goldfinger, On Her Majesty's Secret Service, Moonraker, License To Kill, and Die Another Day from 007 Legends?! :P



#243 sharpshooter

sharpshooter

    Commander

  • Executive Officers
  • PipPipPipPip
  • 8996 posts

Posted 07 December 2014 - 01:42 AM

 

If we're counting all of the original Craig storylines, it is:

 

Casino Royale

Quantum of Solace

Blood Stone

Skyfall

SPECTRE

So we're not counting the Daniel Craig versions of Goldfinger, On Her Majesty's Secret Service, Moonraker, License To Kill, and Die Another Day from 007 Legends?! :P

 

No, that's best left forgotten.  :P



#244 seawolfnyy

seawolfnyy

    Commander

  • Veterans
  • PipPipPipPip
  • 4763 posts
  • Location:La Rioja

Posted 07 December 2014 - 11:58 PM

What about the Craig version of Goldeneye?



#245 GardenerJames..Gardener

GardenerJames..Gardener

    Midshipman

  • Crew
  • 34 posts
  • Location:Mystic Mountain Oregon

Posted 08 December 2014 - 09:28 PM

Quantum i am glad they are bringing them back if only to close their story out in a couple of possible ways. At first I wanted Q vs S but as time has floated ever on I come to realize that having Q be a proto S or a field office/branch/division..etc of S would be far more interesting in the long run.



#246 007jamesbond

007jamesbond

    Lt. Commander

  • Veterans
  • PipPipPip
  • 1371 posts
  • Location:Vancouver

Posted 11 December 2014 - 12:00 AM

since SPECTRE has the word "Revenge" "terrorism" "Extortion" I believe these three will be the main theme of the movie. SPECTRE will will create a terrorism event, and get revenge on Bond in some capacity at the same time Extortion the world and organization of money, property/land 



#247 Guy Haines

Guy Haines

    Commander

  • Veterans
  • PipPipPipPip
  • 3075 posts
  • Location:"Special envoy" no more. As of 7/5/15 elected to office somewhere in Nottinghamshire, England.

Posted 11 December 2014 - 11:28 AM

I'll be surprised if we don't see all four elements of SPECTRE in play - counterintelligence against MI6, terror by way of an incident or two, revenge against MI6 in general and Bond in particular, and extortion of the civilised world, though as to what the price will be this time, well as the man himself said about his scheme in OHMSS, the price may be of another kind to what we are used to. Quite what we'll have to wait and see.



#248 Agent Spriggan Ominae

Agent Spriggan Ominae

    Lt. Commander

  • Veterans
  • PipPipPip
  • 1068 posts
  • Location:Aiea,Hawaii

Posted 20 December 2014 - 03:57 AM

What about the Craig version of Goldeneye?

 

My rule of thumb when it comes to the EA and Activision games are if it's based on a film then the film version and/or continuity trumps that of the video game. Goldeneye '10 is an interesting situation though in that it's a full on remake/retelling of the original story instead of the standard film to game translations of the original GE '97 and TND, TWINE, FRWL, and QOS. Personally I view Agent Under Fire, Nightfire, and Everything or Nothing to be part of the expanded universe of Brosnan's Bond, AUF between TWINE/DAD and NF/EON happening after.

 

In the case of GE '10 I could see a case made that it's a follow up mission to QOS, with Bond still in Russia, possibly his very next mission after the scene in Kazan "I never left". Blood Stone would then be the next story and I guess now with SPECTRE on the horizon, the ending makes a little more sense and perhaps we will finally get a followup to that cliffhanger. That said my rule of thumb is that the film trumps the game so GE '10 would be an interesting what if? scenario, but Blood Stone for me is officially part of the Craig-verse continuity, filling part of the gap between QOS/SF.

 

So my view of the Craig timeline would go...

Casino Royale

Quantum of Solace

Goldeneye (What if?)

Blood Stone

Skyfall

SPECTRE 

 

007 Legends is rendered completely out of continuity by the whole OHMSS episode and Felix being out of sync, possibly if we were to come up with some explanation it was some profound near death experience where Bond was hallucinating some kind of nightmarish alternate realities where stories and variations of his character from parallel worlds were being retold very badly and he realized his entire existence was nothing more than a video game designed by...and then the nightmare ended. Yeah 007 legends is best left out because it makes no sense.       



#249 AgenttiNollaNollaSeitsemän

AgenttiNollaNollaSeitsemän

    Sub-Lieutenant

  • Crew
  • Pip
  • 493 posts
  • Location:Oulu, Finland

Posted 20 December 2014 - 10:33 AM

I think that the games nor their storylines aren't canon.


Edited by AgenttiNollaNollaSeitsemän, 20 December 2014 - 10:38 AM.


#250 tdalton

tdalton

    Commander

  • Veterans
  • PipPipPipPip
  • 11680 posts

Posted 20 December 2014 - 11:22 AM

Agreed.  The videogames aren't canon.



#251 Agent Spriggan Ominae

Agent Spriggan Ominae

    Lt. Commander

  • Veterans
  • PipPipPip
  • 1068 posts
  • Location:Aiea,Hawaii

Posted 20 December 2014 - 04:52 PM

In this case I feel It comes down to how the individual fan chooses to look at it. At least for me Blood Stone is part of Craig's canon. Blood Stone will for me, always be the Bond film we were supposed to get in 2010. If I have some time I might just do a play through again in the days before SPECTRE is released and it'll possibly feel like we're finally getting a proper follow-up to that story at last. 



#252 seawolfnyy

seawolfnyy

    Commander

  • Veterans
  • PipPipPipPip
  • 4763 posts
  • Location:La Rioja

Posted 20 December 2014 - 11:34 PM

 

What about the Craig version of Goldeneye?

 

My rule of thumb when it comes to the EA and Activision games are if it's based on a film then the film version and/or continuity trumps that of the video game. Goldeneye '10 is an interesting situation though in that it's a full on remake/retelling of the original story instead of the standard film to game translations of the original GE '97 and TND, TWINE, FRWL, and QOS. Personally I view Agent Under Fire, Nightfire, and Everything or Nothing to be part of the expanded universe of Brosnan's Bond, AUF between TWINE/DAD and NF/EON happening after.

 

In the case of GE '10 I could see a case made that it's a follow up mission to QOS, with Bond still in Russia, possibly his very next mission after the scene in Kazan "I never left". Blood Stone would then be the next story and I guess now with SPECTRE on the horizon, the ending makes a little more sense and perhaps we will finally get a followup to that cliffhanger. That said my rule of thumb is that the film trumps the game so GE '10 would be an interesting what if? scenario, but Blood Stone for me is officially part of the Craig-verse continuity, filling part of the gap between QOS/SF.

Blood Stone and Goldeneye 2010 are interesting cases, to say the least. I could see them both being part of Craig's storyline. Remember there is a 6 year gap between Quantum of Solace and Skyfall. There's no reason that Blood Stone and Goldeneye couldn't fit in there. Also, recall that there was a direct sequel to Blood Stone in development, that was cancelled after the poor sales of Blood Stone, that would've continued that storyline. I think it's easier to retcon Goldeneye as taking place after and Trevelyan being the man who Nicole Hunter was working for. At least, that's how I see it.



#253 Agent Spriggan Ominae

Agent Spriggan Ominae

    Lt. Commander

  • Veterans
  • PipPipPip
  • 1068 posts
  • Location:Aiea,Hawaii

Posted 21 December 2014 - 04:24 AM

 

 

What about the Craig version of Goldeneye?

 

My rule of thumb when it comes to the EA and Activision games are if it's based on a film then the film version and/or continuity trumps that of the video game. Goldeneye '10 is an interesting situation though in that it's a full on remake/retelling of the original story instead of the standard film to game translations of the original GE '97 and TND, TWINE, FRWL, and QOS. Personally I view Agent Under Fire, Nightfire, and Everything or Nothing to be part of the expanded universe of Brosnan's Bond, AUF between TWINE/DAD and NF/EON happening after.

 

In the case of GE '10 I could see a case made that it's a follow up mission to QOS, with Bond still in Russia, possibly his very next mission after the scene in Kazan "I never left". Blood Stone would then be the next story and I guess now with SPECTRE on the horizon, the ending makes a little more sense and perhaps we will finally get a followup to that cliffhanger. That said my rule of thumb is that the film trumps the game so GE '10 would be an interesting what if? scenario, but Blood Stone for me is officially part of the Craig-verse continuity, filling part of the gap between QOS/SF.

Blood Stone and Goldeneye 2010 are interesting cases, to say the least. I could see them both being part of Craig's storyline. Remember there is a 6 year gap between Quantum of Solace and Skyfall. There's no reason that Blood Stone and Goldeneye couldn't fit in there. Also, recall that there was a direct sequel to Blood Stone in development, that was cancelled after the poor sales of Blood Stone, that would've continued that storyline. I think it's easier to retcon Goldeneye as taking place after and Trevelyan being the man who Nicole Hunter was working for. At least, that's how I see it.

 

 

You know for a while I actually thought the same thing that the mystery villain at the end of Blood Stone could have been Alec and the fun part of this is that you could choose to read it that way if you like. That said for me personally going back to how film trumps game I'll give GE to Brosnan so I look at GE '10 as a self contained what if that possibly could have happened in the Craig verse. Blood Stone certainly feels like it could have happened as a mission taking place in the gap between Quantum of Solace and Skyfall and it's a totally original adventure with Craig Bond, Judi M and even Rory Kinnear as Tanner showing up. That said I'm waiting to see what revelations SPECTRE has in store for how the plots of Royale, Quantum, and Skyfall might possibly intersect in some way. At the very least with Mr. White back in the mix we'll be getting some kind of follow up to QoS finally.



#254 x007AceOfSpades

x007AceOfSpades

    Commander

  • Veterans
  • PipPipPipPip
  • 4369 posts
  • Location:Sunny Southern California

Posted 21 December 2014 - 07:50 AM

Blood Stone will for me, always be the Bond film we were supposed to get in 2010.

Couldn't agree more. It's a very well made Bond game, and since we were originally supposed to get Bond 23 in 2010-11, I now think of Blood Stone as that film. Just in video game form.



#255 KM16

KM16

    Midshipman

  • Crew
  • 99 posts

Posted 22 December 2014 - 08:01 PM

I always figured it was Silva who was manning the drone in Blood Stone. Atleast in my mind, anyway. :dry:



#256 Agent Spriggan Ominae

Agent Spriggan Ominae

    Lt. Commander

  • Veterans
  • PipPipPip
  • 1068 posts
  • Location:Aiea,Hawaii

Posted 23 December 2014 - 07:27 PM

 

Blood Stone will for me, always be the Bond film we were supposed to get in 2010.

Couldn't agree more. It's a very well made Bond game, and since we were originally supposed to get Bond 23 in 2010-11, I now think of Blood Stone as that film. Just in video game form.

 

 

I'm pleased to see that Blood Stone has it's supporters. In the years to come I feel this game may become hard to find, and as such a real gem of sorts for those wanting to expand on the adventures of the Craig era. I'd say if you're a fan of the Craig films and video games or even if you're not it's worth checking out.

 

 

I always figured it was Silva who was manning the drone in Blood Stone. Atleast in my mind, anyway. :dry:

 

Possibly, but if that was the case my hunch is he would have been doing it as a contract job. Something tells me that there's a bigger hand in play, more along the lines of Quantum or perhaps even a first hint of SPECTRE. ;)



#257 tdalton

tdalton

    Commander

  • Veterans
  • PipPipPipPip
  • 11680 posts

Posted 23 December 2014 - 07:30 PM

I wasn't aware that there was this much praise out there for BloodStone.  I thought it was pretty darn mediocre bordering on disappointing.  

 

Regardless, it, thankfully, isn't canon.  



#258 Call Billy Bob

Call Billy Bob

    Lt. Commander

  • Veterans
  • PipPipPip
  • 2917 posts
  • Location:Lawrence, Kansas, USA

Posted 23 December 2014 - 07:52 PM

While I feel that some things (the case of the reboot, for example) are set in stone, my views on other aspects of canon depend on one's own preferences. I include BloodStone in my personal Craig timeline (CR, QOS, BS, GE, and SF) just as I include Brosnan's games in the original timeline (GE, TND, TWINE, AUF, NF, DAD, and EON). The video games are 'soft canon', if you wish - you may choose to ignore them or include them.



#259 Matt_13

Matt_13

    Commander

  • Veterans
  • PipPipPipPip
  • 5969 posts
  • Location:USA

Posted 23 December 2014 - 09:50 PM

I liked Bloodstone too. Just a strange choice on the part of the developers not to include a crouching mechanic. In any event it's not canon, but it at the time definitely satisfied my Bond craving, arguably more so than Goldeneye.

#260 Harmsway

Harmsway

    Commander

  • Veterans
  • PipPipPipPip
  • 13293 posts

Posted 23 December 2014 - 11:35 PM

I don't hate Blood Stone, but it is pretty forgettable.

#261 RMc2

RMc2

    Lieutenant

  • Crew
  • PipPip
  • 607 posts

Posted 24 December 2014 - 12:36 AM

I don't hate Blood Stone, but it is pretty forgettable

 

Even moreso than QoS ;)

 

I enjoy Blood Stone and sometimes find myself replaying it, despite the fact its very repetitive and has next to no plot.

 

It could almost have been perfect, though. A few mini-games (play at the casino! order drinks! seduce a lady!), more of a sandbox stealth game feel & the gunbarrel would really have set it apart and made it a classic. As it is, it's a breezy, vaguely Bondian time filler. 

 

Maybe they should remake it for the next gen, with proper cutscenes...?


For anyone who's interested:

 



#262 Matt_13

Matt_13

    Commander

  • Veterans
  • PipPipPipPip
  • 5969 posts
  • Location:USA

Posted 24 December 2014 - 12:45 AM

Man it's been a while since I've seen this game. This was a nice treat for us fans when it came out. I still can't believe they got Daniel to do two whole Bond games that year.

#263 sharpshooter

sharpshooter

    Commander

  • Executive Officers
  • PipPipPipPip
  • 8996 posts

Posted 25 December 2014 - 01:43 PM

While not canon, Blood Stone counts as an original Craig Bond story. As a game it was just too basic and held your hand too much. But the overall aims of the project were in the right place. And the fact it has Craig's likeness, voice, Dench and others makes me think of it more highly regardless of its downfalls.

#264 Harmsway

Harmsway

    Commander

  • Veterans
  • PipPipPipPip
  • 13293 posts

Posted 25 December 2014 - 03:09 PM

While not canon, Blood Stone counts as an original Craig Bond story. As a game it was just too basic and held your hand too much. But the overall aims of the project were in the right place. And the fact it has Craig's likeness, voice, Dench and others makes me think of it more highly regardless of its downfalls.

It definitely had the right idea. It just needed a stronger story and cast of characters, as well as more varied and dynamic gameplay.