...Blood Stone was great...
I enjoyed Blood Stone as well. Nice to see there's someone who appreciates that game as well. The only flaw I had with the game is that it was just too short.
Posted 15 May 2011 - 08:41 PM
...Blood Stone was great...
Posted 16 May 2011 - 07:01 AM
Posted 20 May 2011 - 11:00 PM
Posted 06 June 2011 - 01:06 AM
Posted 06 June 2011 - 06:41 PM
Posted 06 June 2011 - 06:54 PM
Posted 07 June 2011 - 10:11 AM
Posted 07 June 2011 - 02:07 PM
Posted 07 June 2011 - 02:33 PM
I'd like to see a 007 game where the player can pick & choose which Bond they can play as.
Yes; third person with a bit of driving, please. Blood Stone didn't get it quite right but approached it in the right way, I'd say.
I never understood why some people want driving sections in a third-person shooter. The mechanics are always....always crap. Driving works in a multi-player first-person shooter as a quick mode of transportation or a racing game where everything is built around the cars and the track.
Well make it not crap please
Posted 07 June 2011 - 05:25 PM
Posted 07 June 2011 - 05:35 PM
Nothing. Looks like EON are holding off for another press event of their own.
Posted 09 June 2011 - 05:05 PM
Posted 09 June 2011 - 06:44 PM
An interesting demo reel composed by a guy who worked on Blood Stone featuring some NEW animations for a Daniel Craig Bond character. What you'll notice is that in one scene the agressive takedown move implemented is in line with what we saw in that other animators demo reel in December, as is the enemy with the bomb suit running at the beginning. Some of the parkour moves demonstrated also are fresh, and anyone who played BS will note a difference in the way Bond leaps, runs, and scales walls. Finally, at the bottom of the screen, the animator calls the work in the demo reel a "work in progress." It was put up 4 months ago. Interesting stuff
Damn near confirms the next game will be a TPS
Posted 09 June 2011 - 06:52 PM
An interesting demo reel composed by a guy who worked on Blood Stone featuring some NEW animations for a Daniel Craig Bond character. What you'll notice is that in one scene the agressive takedown move implemented is in line with what we saw in that other animators demo reel in December, as is the enemy with the bomb suit running at the beginning. Some of the parkour moves demonstrated also are fresh, and anyone who played BS will note a difference in the way Bond leaps, runs, and scales walls. Finally, at the bottom of the screen, the animator calls the work in the demo reel a "work in progress." It was put up 4 months ago. Interesting stuff
Damn near confirms the next game will be a TPS
The character model looks nothing like the one we saw in the other reel. It looks like it's almost an exact copy of the model from Bloodstone actually. I don't know how to feel about that. Like you said though, the reel appears to be 4 months old.
Posted 09 June 2011 - 08:26 PM
Posted 12 June 2011 - 09:43 PM
Posted 17 June 2011 - 02:41 PM
Posted 19 June 2011 - 06:06 PM
At the Sony conference, they showed a number of brand logos that are using Move and the golden 007 logo from GoldenEye was up there. GEWii ported to PS3? Probably just a placeholder logo though.
Posted 19 June 2011 - 11:12 PM