
NightFire Artificial Intelligence
#1
Posted 08 November 2002 - 08:13 PM
#2
Posted 08 November 2002 - 10:42 PM
This was apparent in the demo - the AI was rubbish. However, we've been promised by Gearbox all of what was in the demo will be improved on the actual game.
#3
Posted 10 November 2002 - 03:39 AM
Gamer's Review of NF
Landon Montgomery, development director at Gearbox Software says, "We've enhanced the AI system that we've worked with in the past and implemented cool new AI behaviors." For example, if an enemy enters into combat with you and has access to a corner, he will run to that corner and use it as cover. You'll find that the enemies in NightFire also have survival instincts, even reacting to live grenades in a logical fashion. (Is he close enough to kick it away? Close enough to throw it away? Close enough to throw it at you?) As James Bond, you're definitely going to have your hands full with these guys.
The enemies with the toughest AI will probably be Drake's Black Ops soldiers. Dressed all in black, these guys pack silenced MP5s, so you may not hear them even after they start shooting at you. Even if you can sneak up on them, they have katanas and a variety of jumping moves that will make them very tough to deal with.
#4
Posted 10 November 2002 - 11:37 AM
