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Should there have been a level at Haines Estate?


6 replies to this topic

#1 Quantumofsolace007

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Posted 25 October 2009 - 12:47 AM

I recently replayed the last level (in fact so recent the end credits are going as I type this) and after watch the last movie i began thinking how cool would it have been if they really did what the tageline of the game says "From Casino royale to Quantum of Solace and beyond" there is no beyond (and little Quantum of solace but that is for a different thread entirely) I was wndering what are your thought on a level at haies estate would it have been to similar to the level at White's Estate or would it have been good?

#2 Captain Chaos

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Posted 07 November 2009 - 12:18 AM

I wouldn't have wanted a level at the Haines estate. That cut-scene felt more like a tease for... maybe, I dunno, the next movie. That maybe in the next film MI6 would be trying to get at QUANTUM through Haines, or that QUANTUM would try to use Haines to work against MI6.

The way I see it, in the past two films, Bond and MI6 have made themselves quite the thorn in QUANTUM's side. Further, in the past two films, QUANTUM has basically ended up reacting to Bond - Bond ends up discovering QUANTUM's plot and whoever is in charge of that plot scrambles to minimize the damage. Admittedly, most bond movies are like this, but bear with me. There hasn't been a Bond story, to my knowledge (though I haven't read all the novels), where Bond (and possibly MI6) have ended up, in some form, on the defensive. While I doubt that Haines would try to shut down MI6 (that would be absurd), he might try to remove M, or do something similar. Meanwhile - Bond is trying to get the evidence together to prove beyond all doubt that Haines is a mole. Or something.

But then again, I've been watching both seasons of Ghost in the Shell: Stand Alone Complex recently, and both seasons wrapped up with similar situations of Section 9 on the defensive from various conspiracies involving the government. I'm not going to get into too much detail, because I don't want to spoil things.

#3 sharpshooter

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Posted 08 November 2009 - 07:32 AM

The last cut scene is nothing but a teaser. In my opinion, there should not have been a level at Haines Estate - and I'm glad there isn't. I don't think it’s really Activision’s place to be moving into uncharted Bond 23 territory.

#4 MattofSteel

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Posted 08 November 2009 - 04:14 PM

If anything, there needed to be a level for the African Embassy. The map was already there in multiplayer, a massive single player shootout could have been grand.

It's like doing a version of GoldenEye and not including the Facility.

#5 Quantumofsolace007

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Posted 12 November 2009 - 01:17 AM

If anything, there needed to be a level for the African Embassy. The map was already there in multiplayer, a massive single player shootout could have been grand.

It's like doing a version of GoldenEye and not including the Facility.


oh if we're going on that trend I'm also pissed we didn't get A level in the bahamas no mini game or anything with texas hold em (I want to play cards as Daniel Craig's James bond 007) Nothing with felix Leighter no aiplane level and no ability to drive the Aston martin.

#6 MattofSteel

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Posted 14 November 2009 - 04:42 PM

If anything, there needed to be a level for the African Embassy. The map was already there in multiplayer, a massive single player shootout could have been grand.

It's like doing a version of GoldenEye and not including the Facility.


oh if we're going on that trend I'm also pissed we didn't get A level in the bahamas no mini game or anything with texas hold em (I want to play cards as Daniel Craig's James bond 007) Nothing with felix Leighter no aiplane level and no ability to drive the Aston martin.


It's all about context. GoldenEye's briefing system told the story in such a way that the missions felt OK when fragmented. Quantum's method is honestly just laughable at points, cutting to a briefing where M narrates what was 40 minutes of the film in a couple seconds. It's literally jumbled to the point where a person experiencing the game first can't possibly have any idea what's going on. It's lazy. The game should be able to stand on its own, apart from the films.

I may be overly harsh on this, but honestly - Agent Under Fire did a better job conveying its story than QOS. That's saying something.

#7 Mr Teddy Bear

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Posted 03 January 2010 - 06:39 AM

That last teaser would've been nice as a playable level. Maybe a stealth oriented level to get to Haines and then eliminate him or whatever. It would have been a nice change of from the never ending supply of thugs at the Eco Hotel.