Atlantis and other multiplayer levels...
#1
Posted 19 October 2002 - 08:55 PM
Looks pretty cool 'eh
I badly want Blofeld's Volcano!!!!!
#2
Posted 19 October 2002 - 08:56 PM
#3
Posted 19 October 2002 - 09:02 PM
#4
Posted 19 October 2002 - 09:03 PM
#5
Posted 20 October 2002 - 04:51 AM
#6
Posted 20 October 2002 - 08:18 AM
Obviously this will be sorted in the game, but it shows it was taken in development.
#7
Posted 20 October 2002 - 08:18 AM
Rich
#8
Posted 20 October 2002 - 08:28 AM
So....are we to expect levels from each film? I hope so If they were to do that, they could have a winner and finally move GE down to 2nd position.
#9
Posted 20 October 2002 - 08:59 AM
What other multiplayer levels could they include?
I'd love to see Goldfinger's Fort Knox personally.
#10
Posted 20 October 2002 - 09:27 AM
- Atlantis The Spy Who Loved Me
- Fort Knox [G
#11
Posted 20 October 2002 - 10:07 AM
Dr No, I'd like to see Dr No's lair. That would be great. You could have it as a multilevel sort of thing.
FRWL, maybe on the train? It could make for an interesting multiplayer when you consider the amount of doors that can be closed and opened!
#12
Posted 20 October 2002 - 05:07 PM
Scaramanga's funhouse from TMWTGG(I doubt it, but it would be a great 1 on 1 concept)...
And the volcano from YOLT (I heard somewhwere that this might be included! )
I hope they decide to put those in as multiplayer maps...
Rich
#13
Posted 20 October 2002 - 05:24 PM
#14
Posted 20 October 2002 - 05:24 PM
#15
Posted 20 October 2002 - 06:27 PM
Atleast i hope so!
#16
Posted 20 October 2002 - 07:11 PM
In MP, there are many modes,maybe 11 or 12. Some are Arena, Team Arena, Last Agent Standing,Industrial Espionage, and Capture the Flag. In Arena, it is every-man-for-himself combat. Team arena is the same thing, only where you can team up. Last Agent Standing puts you in the field with a set number of lives. Capture The Flag requires you to get a flag from your opponent's territory to yours. Industrial Espionage requires you to get bluprints and deliver them somewhere. i think you will get new guns for doing so.
The MP areas:
Sky Rail:A huge open area. This contains two ski lodges each with multiple levels, a big, hilly, snowy area with cover, and cable cars that run between the lodges, over the field. It is AWESOME!!! I sniped my friend from a moving cable car, and he died. There are red flashes when you get hit, and when you die, it shows blood dripping down your face, like Goldeneye.
Fort Knox:A huge multi-story complex that has different lighting in different areas and catwalks everywhere.
Missile Silo:A four story silo.
NOTE:There are a lot more but I didn't play any others.
In 1 player, I played Mission 2: The Exchange. It was harder than AUF's levels mainly because of the non-linear gameplay. I didn't get very far, but it was fun. Gadgets include a watch laser,a grappling hook that is much better than the one in AUF, a tiny camera, a car-key "stunner",and night vision and X-Ray goggles.
Weapons: The PP7 and P2K are in here, as well as an awesome sniper rifle and a gun seemingly like an MP5 that can be silenced, and fired in burst or full auto mode. There is another commonly shown in screens, but I don't know what the "real" gun is for it. There is a very cool rocket launcher that I used in MP, its rockets are guided. It has a view from the rocket as you control it. It is a lot more sensitive than the one in AUF and cooler. The Frinesi is back, looking cooler than ever before
Oh yeah, there is a mini tank that you can control. It is in all of the levels I played, and you can drive it one way, look another, and shoot. It fires a high-energy projectile that explodes. It is cool.
There are weapon sets,but they can't be customized. Some are random, though. You can have six bots in a MP game, and with four players that would be five on each side. The bots can have different tactics, like rushing and stuff like that. For weapons, there are two SG5s, one with a scope. The two sniper rifles I found were the Tactical and Covert Snipers. You can have a Magnum, in MP it is weak and it took three hits to kill someone. The AIMS-20 is overall one of the best guns in the game, with a three-round burst rifle, a scope, and a grenade launcher. The grenades go straight and are very powerful. There are remote-control tanks and helicopters. The suitcase gun is also in there. You can carry two of a certain pistol in MP, probably more than one gun can be carried like that. Health,recovery,etc. is customizable.
Fixed guns can be in levels if you choose.
MP levels: Sky Rail: see previous post
Sub Pen: Two submarines connected by catwalks.(The Spy Who Loved Me?)
Missile Silo:A four-level circular missile silo (Goldeneye?)
Atlantis:The underwater base and area from The Spy Who Loved Me
Phoenix Base: A relatively small dark level, blue lighting
Fort Knox:HUGE network of catwalks.
There are more, but I can't remember.
Skins:The skin you choose reflects what team you are on. MI6 has three, when Phoenix has maybe 12. About 15 are unlockable.
There is a passcode entry thing.
There are two different rocket launchers, both can be unguided, one is heatseeking, other rocket-view guided.
So...if that's genuine...we can add the Liparus to the list of levels Very cool
But, that's two TSWLM levels...how many MP levels should we be expecting?
#17
Posted 20 October 2002 - 10:15 PM
#18
Posted 21 October 2002 - 10:27 AM
#19
Posted 22 October 2002 - 04:05 PM
Go to that link above...that's the proof of the Sky Rail level - it looks very similar to that of the level featured in TWINE. Very similar.
#21
Posted 22 October 2002 - 06:22 PM
Rich
#22
Posted 22 October 2002 - 06:23 PM
#23
Posted 23 October 2002 - 12:47 AM
Cheerio,
Chris,
#24
Posted 23 October 2002 - 01:56 AM
#25
Posted 23 October 2002 - 09:44 AM
#26
Posted 23 October 2002 - 08:14 PM
#27
Posted 25 October 2002 - 05:15 AM
#28
Posted 25 October 2002 - 05:26 AM
#29
Posted 25 October 2002 - 08:41 AM
#30
Posted 30 October 2002 - 02:00 AM