- Bigger spectacle, more larger than life.
- Better selection of weapons and gadgets.
- Better vehicle levels.
- Excellent, movie-esque music. (A goddamn videogame has a better score than GoldenEye)
- OTT Action ("Death of an Agent: Leap of Faith" is so much fun)
- More interactivity (A level can be stealthy and sleek or an action-packed shoot-out)
- Creative and effective use of OTT gadgets (the Q Spider works well and is fun to use. The invisibility suit is fiddly and troublesome, but is that not the point?)
- An original story means that fans are less likely to be offended.
- John Cleese's best performance as Q. (Makes you wish that he'd been given at least one more opportunity to play him, before they started the Craig films)
- The most ridiculous and most outlandishly futuristic plot in which has James Bond has ever found himself. (The energy crisis has been solved. Hook up a generator to Ian Fleming's grave based on this game and we'll have enough power to bring us into the middle of the next millenium.)
- Brosnan's voiceover is weird and he sounds Italian-American in a lot of scenes.
- The Brosnan skin looks a bit strange from the back; his hair can look like a helmet in poorly lit scenes and when wearing the covert suit, his looks huge.
- Weird, forced, unnecessary attempts at continuity (Jaws is fine, but Max Zorin?!)
- A disappointingly long ending.
- Shannen Elizabeth
- Judi Dench's worst performance as M.
From Russia with Love
- A more functional aiming system.
- Fun customability (could have used some tweaking, though)
- The Connery skin was better than the Brosnan skin.
- Arguably better graphics.
- Obviously a great plot, with a new ending that's a lot of fun.
- A terrible choice of film to adapt. FRWL was far too subtle and low-key (which was why it works so well as a film) for a videogame. GF, TB or YOLT would have been much, much better. The train battle and Bond's first encounter with Tatiana are both butchered by the game.
- Awfully repetitive vehicle levels.
- Embarassingly awkward voiceovers (Connery does his best, but it just doesn't seem realistic when a young, healthy-looking James Bond has the gruff, smoky-voice of a man in his late seventies)
- The lack of Blofeld (how come they were able to have him in GoldenEye: Rogue Agent and not in this?!)
- A lack of interactivity, practically no stealth.
- Poor controls.
- OTT gadgets that don't work at all in a game set in 1963 (Q Copters?! Magic serum guns that temporarily turn baddies into goodies?! And of course, the stereotypical laser watch...)
Edited by Gothamite, 22 January 2009 - 02:34 PM.