New :IN Game Photo
#1
Posted 01 October 2008 - 02:16 PM
#2
Posted 01 October 2008 - 02:27 PM
#3
Posted 01 October 2008 - 02:43 PM
It looks like it. How exciting this game is shaping up. I'm interested to see how they handle this, since in the film Bond is in Le Chiffre's custody immediantely after the car flip. And he's in no shape to do any of these heroics after his ordeal.Oooh! Looks like the same set as the torture sequence. Looks like this level will be expanded.
#4
Posted 01 October 2008 - 03:24 PM
Also, it is a very pretty game...
#5
Posted 01 October 2008 - 03:49 PM
#6
Posted 01 October 2008 - 11:32 PM
#7
Posted 02 October 2008 - 10:09 AM
#8
Posted 02 October 2008 - 10:14 AM
Hmm. I can't really tell if that is just another guard or Le Chiffre himself. Le Chiffre wears all black though, this guy does not. Maybe, and this being a big maybe, Bond miraculously frees himself from the torture scenario and shoots his way out - instead of Mr White doing it for him. I suppose it could also remove the recuperation period Bond spends with Vesper.That sure as hell better not be Le Chiffre firing at Bond.
If it came to be, I guess it could appeal to the crowd that wanted Bond himself to kill the villain and get revenge for such a vile torture. We would always have the film for the original scenario.
#9
Posted 02 October 2008 - 11:23 AM
Although, it could be structured so the playable action takes place BEFORE Bond is (re) captured and tortured. Or, since there are no vehicle sections, maybe they cut the Aston crash and have Bond infiltrate the barge to rescue Vesper, get caught, and get his knackers smashed in.
Maybe it's wishful thinking, but it could happen...
#10
Posted 02 October 2008 - 11:27 AM
Maybe. We are just throwing ideas around, but I think the scenario you describe would work a lot better.Although, it could be structured so the playable action takes place BEFORE Bond is (re) captured and tortured. Or, since there are no vehicle sections, maybe they cut the Aston crash and have Bond infiltrate the barge to rescue Vesper, get caught, and get his knackers smashed in.
#11
Posted 02 October 2008 - 06:22 PM
#12
Posted 02 October 2008 - 06:25 PM
#13
Posted 03 October 2008 - 11:57 AM
Although, the trophies list awards for killing Gettler in one shot, and Opening a trap door or something with Mr White. I find it hard to believe they wouldn't have one for Le Chiffre if you get to fight him.
#14
Posted 05 October 2008 - 09:45 AM
I don' think it is Le Chiffre, I'm pretty sure it's just another gaurd. I think YouKnowTheName is probably going to be correct, in that Bond goes after Vesper, only to be caught. Cue the cinematic sequence that faithfully follows the film's events.I hope it's not Le Chiffre. I don'y want to think I've had the climactic onfrontation given away in one shot.
#15
Posted 05 October 2008 - 10:24 AM
I don' think it is Le Chiffre, I'm pretty sure it's just another gaurd. I think YouKnowTheName is probably going to be correct, in that Bond goes after Vesper, only to be caught. Cue the cinematic sequence that faithfully follows the film's events.I hope it's not Le Chiffre. I don'y want to think I've had the climactic onfrontation given away in one shot.
Looks to me like the same hairstyle and outfit Le Chiffre bears in that scene in the film. Oh well, guess we'll find out soon enough.
I really hope we get a PS3 demo (and Xbox 360 for those who own one) soon!...
#16
Posted 06 October 2008 - 09:06 PM
This game manages to overwhelm and disappoint me.
Now it's doing the latter.
I sincerely hope that they haven't butchered this scene. I'm one of those, who takes a quick look at that character Bond is shooting. The character seems to have Le Chiffre's hairstyle and I will be disappointed little Bond Fan, if they're going down this route again, adding a shooting sequence, where shooting sequence does not belong.
This is why I prefer the games with original plot; they can't butcher the scenes seen in the movies... or read from the books.
I'm still waiting for my Bond game that actually has some spying and adventuring... instead of straightforward shooting.
#17
Posted 07 October 2008 - 01:17 PM
I know this was EAs method. EON didn't even let you point your own gun, the auto aim did it for you unless you hurt yourself. And John Cleese very kindly told exactly where to go in case you got lost in any of the completely linear levels. I hope Treyarch hasn't screwed up. I really, really do.
#18
Posted 07 October 2008 - 06:52 PM
If you look at his hairstyle, it's the same as the guy in the torture level pic. So it's just a re-used enemy with a hairstyle similar to Le Chiffre's.
#19
Posted 07 October 2008 - 09:31 PM
I think the Le Chiffre in the game will be wearing the all-black tux. If that was Le Chiffre in the pic, he would be wearing it. A new costume means a new character model, and that is time and effort that devs rarely put in. Hence Characters in film tie-ins usually have a smaller wardrobe. Even if they did give Le Chiffre an alternate costume, at this point in the game he should be wearing the tux anyway. ther's no point in changing it.
Also, did anybody see that shot of Bond and Vesper on the train where Bond is wearind a tux? It's in one of the BTS vids. Now, in the cinema interview, he has a suit in all the train footage. What gives? Surely he doesn't get changed mid-way through...
#20
Posted 08 October 2008 - 12:46 AM
I really don't think that's Le Chiffre. I was watching a video of the PC demo and noticed this:
If you look at his hairstyle, it's the same as the guy in the torture level pic. So it's just a re-used enemy with a hairstyle similar to Le Chiffre's.
Thanks for that, Slapdown. That's a relief...
#21
Posted 08 October 2008 - 01:27 AM
I'm still waiting for my Bond game that actually has some spying and adventuring... instead of straightforward shooting.
Agreed. All this time I've been creeping around Splinter Cell games as Sam Fisher, pretending all the while that 007 is the man behind the trifocal goggles.
#22
Posted 08 October 2008 - 08:06 PM
Sure, Metal Gear Solid and Splinter Cell games, heck, even the straightforward shooting games that the Bond games have been so far, the biggest Bond feel I've gotten from, yes , you got it, from the Hitman games. They really give you the spy feeling. Even if you're a bald, clone assassin, with tattooed bar code on the back of the skull
Agent 47 also seems to have a similar dress code to Bond's. That is, whenever he's not changing into someone else's costume.
Metal Gear Solid and Splinter Cells, though, are more techno-thrillers , with much emphasis on the technology. Not just on the gadgets.
But, yeah. If Activision would mix-and-match all these tried ingredients, we'd have a very good BondGame in our hands.
#23
Posted 09 October 2008 - 11:10 AM
Why do they keep drawing inspiration from the same small pool of action-type games? I understand it's easy and obvious, but look a bit further afield!
Why does everyone just accept that hand-to-hand has to be a third person QTE? Take a lead from Condemned. Brutal FRS melee combat that feels like it packs a punch. Bioshock- great cut-scene free story telling, in first person. Look at the crane chase in CR and look at Mirrors Edge. In QOS it looks like a big QTE.
The ingredients are out there. Just because a game is based on a film deosn't mean it has to be a linear fairground ride of a game. Give us some free form. Do something different. That was what GoldenEye did...