
Rate NF
#1
Posted 26 August 2003 - 09:10 PM
#2
Posted 26 August 2003 - 09:17 PM
i have the pc version and i would give it a 7, not the best game i have ever played but is nowhere near being terrible. several bugs hold the game back aw well as the prerendered cutscenes. the availability of editing tools would have probably made the game better adding more models and maps but unfortunatly these things never saw the light of day
#3
Posted 26 August 2003 - 10:15 PM
#4
Posted 26 August 2003 - 10:36 PM
#5
Posted 27 August 2003 - 03:17 AM
Got the game last christmas, lost interest in the game once i got to level 4. Last week decided to give it another chance and im only midly enjoying playing it. If im not having fun by the 6th level im stopping again.
#6
Posted 27 August 2003 - 06:21 PM
OK but AUF was way better.
#7
Posted 27 August 2003 - 06:25 PM
I thought it was a major improvement over AGENT UNDER FIRE. Good animation, and it was a thrill driving the V12 Vanquish (even if it was just in a video game).
#8
Posted 27 August 2003 - 06:28 PM
#9
Posted 27 August 2003 - 10:11 PM
console=8.5
Ok, so you could have more opprotunities with the pc version (editing), but the console version had better graphics and gameplay. Even though the people shake during the inlevel cutscenes and their graphics are okay, this version definently beats the pc version.
#10
Posted 28 August 2003 - 04:18 AM
#11
Posted 28 August 2003 - 04:25 AM
that level is not on the pc version sadlyOriginally posted by Genrewriter
One question I have about the pc version: Where is the Paris Prelude level? For some reason it isn't on my copy.
#12
Posted 28 August 2003 - 04:34 AM
#13
Posted 29 August 2003 - 11:57 PM
#14
Posted 30 August 2003 - 02:41 AM
yes, the pc version leaves a lot to be desiredOriginally posted by Genrewriter
Just finished the pc version, dropping my rating down to 7.9, the final level has shaky controls and gets VERY frustrating.
#15
Posted 30 August 2003 - 04:05 AM
Horrible...just horrible.
I tried to like it and held out hope that patches would fix it and an editor would make things interesting, but EA or MGM or someone is making sure that won't happen.
I'm not too fond of the console version either. To many driving-only levels and those annoying "shoot while someone else drives" levels. Multiplayer was spectacularly horrible and the game had this annoying arcade feel to it.
#16
Posted 30 August 2003 - 08:03 AM
#17
Posted 10 September 2003 - 05:59 AM
#18
Posted 10 September 2003 - 04:14 PM
I have not played this game but will be purchasing it next week upon its release for Mac. I have a Mac Powerbook and I am about to hit the road for 2 months of International travel. Lots of airport time ahead. This is coming with me.
I was wondering do the skins still work on the Mac version? If Mac understands PNG format then they should work ok. Hey don't slap me

#19
Posted 12 September 2003 - 11:02 AM
It has great everything, except the FMV which I hate. I loved how good the Half-life Engine looks and all the game played, but it just lacked that something that makes a game complete.... let alone a bond experience
#20
Posted 16 September 2003 - 05:46 AM
#21
Posted 21 December 2003 - 06:21 PM
#22
Posted 21 December 2003 - 06:22 PM
#23
Posted 21 December 2003 - 06:53 PM
A solid 8 out of 10.
#24
Posted 24 December 2003 - 06:13 AM
#25
Posted 29 December 2003 - 06:14 PM
#26
Posted 02 January 2004 - 02:53 AM
#27
Posted 02 January 2004 - 03:21 AM
#28
Posted 02 January 2004 - 06:37 AM
#29
Posted 03 January 2004 - 03:32 PM
terrible hit detection.... which ruins the gameplay in single player and multi....
#30
Posted 08 January 2004 - 01:21 PM
James Bond 007 in Nightfire is the sequel to AuF, though you don’t need to play the latter one to understand Nightfire. Plot wise, it’s just like a Bond film. To quote Dr. Evil, the bad guy ‘hijacks some nuclear weapons and tries to take over the world’. Whoopee-do! However, it is this over-the-top quality that can only be called Bondness, that makes the plot so acceptable. Bond fan or not, wouldn’t you be disappointed if it was an ultimate-realism plot?
What makes the plot, (and the game) so much like a Bond film, is that it is presented like a Bond film. When you turn on the game for the first time, you’ll see the gun scope sequence, play a short mission with a mini-plot before seeing the title screen complete with cool effects and dancing girls. The whole thing reeks of Bondness and any Bond fan will feel right at home within seconds. True, the song’s rubbish, but EA did make the effort.
From here on, you complete mission after mission of international gun-toting antics that see you ‘piloting’ vehicles and infiltrating huge facilities. While AuF’s missions were disappointing, that has all been sorted in Nightfire. The first mission sees you sniping from a helicopter and speeding around Paris in an Aston Martin Vanquish. Then the first true mission (the Paris mission serves as a tutorial), sees you infiltrating a huge Austrian castle into a posh tuxedo party before rescuing a girl and blowing up a helicopter. Bondness! And the levels are huge, and features multiple routes through them – twelve missions will feel like twenty. The missions are incredibly varied, ranging from escapes to stealthy infiltration and full on assaults. There are also five vehicle based levels, though only three of them have you driving the, whereas the others are a return to AuF’s overused on-rails shooters.
Nightfire is also compelling to finish. Each mission has four medals available for it (Bronze, Silver, Gold, and Platinum) and for each one you’re awarded a Multiplayer weapon, scenario or player. Medals are earned for accuracy, collecting 007 Bonus tokens or, more interestingly, Bond moves (carried on from AuF). These are great fun to try for, especially the Bond moves and it all adds a little lifespan to the game.
The game feels so much like a Bond film that you’ll feel like James Bond, maybe even more so than when playing Goldeneye. True, it’s over a little too quickly, and it isn’t revolutionary as shoot-em-ups go, but while playing it, you’ll feel like Britain’s best agent. For Bond fan only!
VISUALS: outstanding. As far as Cube-bound FPS’s go, this is the best by far. 9/10
SOUNDS: A few pop guns do not sour the excellent voice acting and THAT THEME TUNE! 9/10
PLAYABILITY: With a range of control styles, anyone can pick up and play within minutes. 9/10
LIFESPAN: You’ll play to the end, you night unlock all the multiplayer stuff, then you’ll wait for another bond game. 7/10
VERDICT: Until Goldeneye can be beaten, this is the definitive Bond game. 85%