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Future of Bond games...


17 replies to this topic

#1 Tanger

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Posted 21 November 2002 - 09:43 PM

How long do you think the original story Bond game series will go on for and if there will be more games.

I like this idea of a whole series and it'd be great if in the future each Bond had their likeness in one of the games and have the anonymous AUF Bond return.

It's cool to have sort of a film/book hybrid in this form and it could definitely open new possibilities of game borrowing from film, film borrwing from game, game borrowing from book and need be, book borrowing from game.

Do you think will see book adaptions ever?

Or will they just go back to doing games of the films?

What do you think should be the next game ie. title, and what should be in it?

It'd be great if we got a Shatterhand game wouldn't it. Also wouldn't it be great if one game was a series of scenarios based on the comic strips?!


Hope I've given some interesting points to think about.

#2 Tanger

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Posted 24 November 2002 - 10:23 PM

I guess one of the reasons people aren't replying is because if you see the topic on the list, it just says 'General' rather than 'General-Games' or whatever. I've noticed that this does the same in the 'general' topics for film, books and music.

Are there any future plans to re-divide the forum topics and give them clearer names when displayed on 'Today's Posts' and on the main 'Index'?

#3 The Admiral

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Posted 26 November 2002 - 12:27 PM

What do people think on the matter of the future of the Bond games...

Should MGM continue in making stories for the games? or should they base the games on films?

I'd much rather prefer to see all future games based on the films - past and present. No more stories that fans can't relate to - it's just boring and makes it just like any other FPS. We need games based on the films - then, we really are in Bond's shoes.

Look at the success of Goldeneye - the game's story was based totally on the film, the levels were from the film - it was just a great game!

Unless something changes...I don't think we'll ever get another Bond game as big as Goldeneye. We need something that really has a lot of time and effort put into it - a real masterpiece.

I know what I'd rather spend my money on this year...Splinter Cell. Why? Because the stealthness is realistic - unlike that in NightFire. Splinter Cell is a true master piece - if it was Bond in those shoes - it would be one big winner of a game.

I'm kinda babbling - so to sum it up:

I want the games to be based on the films and I want the games to have more effort and time put into the development of them!

#4 Tanger

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Posted 26 November 2002 - 03:22 PM

I started this thread the other day and nobody replied. Go there if you want to see my ideas for future games.

#5 The Admiral

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Posted 26 November 2002 - 04:24 PM

Just merged the two together...

#6 Dr Zhivago

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Posted 26 November 2002 - 10:10 PM

Well here's a funny thing. Nightfire started out as You Only Live Twice...

#7 Tanger

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Posted 27 November 2002 - 11:06 AM

Cheers Dave.
That;s interesting about Nightfire coz I was thinking the same thing - except that it was a book adaption!

#8 The Admiral

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Posted 27 November 2002 - 12:16 PM

I just feel that for the Bond fans, the original stories have nothing for us to relate to. It's just another FPS...if it's not got an actual Bond story behind it.

#9 Double-O Mojito

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Posted 21 December 2002 - 06:36 AM

Instead of dreaming up their own storylines and plots for Bond, maybe EA should start taking the old films, like You Only Live Twice or Moonraker, and begin turning them into games. They could start with the first one (Dr. No) and continue in chronological order until the latest 007 film is about to be released. Then EA releases a game based on the new movie around the same time it begins showing in theaters, and pick up where they left off on the rest of the franchise afterwards. They might be able to release one or two between each new Bond film and its respective game every 2-3 years. It might help fans like us endure the wait - sometimes it's like I'd rather be tortured by the North Koreans than think about how long it's going to be until the next one's out!

Exaggeration, you say? Perhaps. But only a little. :)

#10 rafterman

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Posted 21 December 2002 - 08:43 AM

yeah turn old movies into games...I like Nightfire, but a Bond game made just like Splinter Cell would rock...

#11 mrmoon

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Posted 21 December 2002 - 04:15 PM

It would be interesting if they could expand on the standard FPS and create a more open ended world to play in, similar to the GTA cities but where Bond could travel around the specific locations in search of evidence create a larger game that is not so linear. There needs to be the option of selecting vehicles also, where you can choose whether or not you want to use your vanquish rather than having it dictated. I think EA will benefit from incorporating a GTA-esque real time world, I think this could create one hell of a Bond game.

Hypothetical situation for a Thunderball game in this style :-

You have learnt while in nassau that the vulcan bomber may be hidden out at sea, u must investigate. Here you would have to contact Felix and then travel around Nassau to find a helicopter in which you could travel out to sea in, u must also remember you need scuba gear, for this u will have to have met Q (the empahsis being on u making these assumptions/decisions rather than having them dicatated).

What do u think?

#12 The Admiral

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Posted 21 December 2002 - 04:37 PM

I'd sure love to play that type of game.

I think that what we basically want is a non-linear game. All the games since Goldeneye, seem to have been linear - or, you're told exactly what to do. Its just a game where you shoot out enemies rather than actually being able to use your head in how you can complete a level.

I say, bring back Rare :)

#13 License To Kill

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Posted 21 December 2002 - 08:14 PM

Originally posted by Dave
I say, bring back Rare :)



There ya go! Rare had it and I think EA should only be allowed to progress itself into the sports field and the Sims, other than that its been plain ****.


~LTK~

#14 Double-O Mojito

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Posted 21 December 2002 - 08:22 PM

Badda-bing! You guys really just hit the nail on the head, especially with that idea for a "GTA" Thunderball. But could Rareware make a game like Grand Theft Auto? And does anyone know who designed that game?

#15 Double-O Mojito

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Posted 21 December 2002 - 08:26 PM

Oh, almost forgot to give Rafterman props for a "Splinter Cell" Bond. What a great game that would be! Fans like us might even forget about the almighty GoldenEye if EA listened up to these forums ~ :)

#16 00Kevin

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Posted 07 January 2003 - 12:55 AM

what about a 007 racing 2, anyone up for that

befor you say no :)

let me say 1/2 things:

-it would be designed by the need for speed team like in NF
-will be like the driving levels from AUF/NF lots better then 007 racing

#17 BONDFINESSE 007

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Posted 07 January 2003 - 01:07 AM

well EA is doing a survey on the bond game, and they ask what we want next and how they can improve the next game........but are they listning to what we say? i really doubt it, but who knows. so fill out those surveys and have our voice heard.....power to the people

#18 PaulZ108

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Posted 07 January 2003 - 03:15 AM

EA needs to quit making their own stupid plots. Clones that are matured instantly and mass produced in a secret underwater city? A madman that for no apparent reason wants to shoot nukes at earth from a small space station? COME ON. Pay to do one of the films, it'll be worth it. I'd rather have the money spent on the licence for TB than spent on Brosnan's face.

Is it really true that NF started as YOLT?

Also, the current arcade-style system has to go. NO levels on rails and NO driving-only levels. Give Bond a bigger world to explore (whoever mentioned GTA hit it dead on), give him more vehicle options, give him the option NOT to use a vehicle in some overdone car chase. Something combining aspects of Splinter Cell and GTA would be potentially great.

Now here's a strange idea...

My brother got The Sims Online yesterday and I'm finding it surprisingly fun. I'm not saying Bond should have needs meters or anything, but I'd love to see a Bond game where you could interact with others in a vast online world. It'd be difficult to work it out, as everyone couldn't be Bond but think of the possibilities. Let's say a player has to chose an affiliation (like CIA, MI6, SPECTRE, etc) and then is given missions to carry out certain tasks. If you died you started again, possibly with a new identity. Imagine earning money through missions and casinos, having shootouts with enemies, maybe even driving cars. You could fly from city to city to complete objectives (get on scheduled flight, fade out, show plane landing or something). Never going to happen though...at least not with a Bond game.