What do we want in NightFire?
#1
Posted 25 October 2002 - 11:24 PM
My ideas are:
-Be able to do is pull a Nigel Powers and tell the henchmen 'Why don't you save yourself some trouble and just fall down?'.
-Bond should have lots and lots of unarmed combat moves, not just the punch/holster weapon option. I cannot imagine that creating the weapons and their functions is hard since 99% of all FPSes use the same sort of guns; therefore I would like to see some time spent on giving Bond the ability to knock people out, pistol-whip them, slam them into walls, shove them out of his way, and other fun things!
-The AI ought not to recognise Bond immediately (unless the level one is in demands this (naturally)). They also should try to capture Bond and then he could be placed in an 'overly-elaborate, easily-escapable deathtrap', or in jail, rather than just shooting him (which would go in tune to the films). If the AI does shoot, the first shot should miss (or in the case of machineguns, the first few).
-Besides extensive unarmed combat controls, the abilty to pick up kitchen knives, meat tenderisers, spanners, wrenches, screwdrivers, and even shovels would be greatly appreciated by me.
-Bond ought to be able to switch clothes with the characters, and slip by areas unnoticed.
-Grenades better not be a ball o' fire, and a 3 foot blast radius, I want everyone to get little bits of metal in them.
-Following up on wanting the henchmen to be in a world of hurt, I'd also like to see realistic reactions to getting shot: i.e. when you shoot a guy in the chest, he ought to pass out in pain. If he can be aided by an ally, fine, but I don't want him to barely flinch, and then empty his magazine into my face.
Well, those are my two cents on what I want in NF (or the next game). I think even at the best Bond site, we are dangerously low on ideas for a game.
#2
Posted 28 October 2002 - 01:36 AM
#3
Posted 28 October 2002 - 04:37 PM
FROM MULTIPLE MOVIES: M, Q (Desmond Llewelyn), R, Miss Moneypenny, Felix Leiter, Jack Wade, Bill Tanner, Robinson, Valentin Zukovsky, Jaws, Ernst Stavro Blofeld, General Gogol, James Bond (Sean Connery), James Bond (George Lazenby), James Bond (Roger Moore), James Bond (Timothy Dalton), James Bond (Pierce Brosnan)
FROM SPECIFIC MOVIES:
DR. NO
#4
Posted 29 October 2002 - 12:55 AM
#5
Posted 29 October 2002 - 01:33 AM
#6
Posted 30 October 2002 - 01:53 AM
One other big point: enemies ought to run out of ammo and have to run away or fist-fight or give up. It's not the worst thing in most games, but sometimes you just wish that the guys would give up with the violence.
#7
Posted 02 November 2002 - 02:41 AM
If I didn't like FPS's I'd be sold on this idea, but as it is, I really think it's a viable option. The FPS's appeal to 10- year olds as they are now, but this sort of game would involve older people, too. They could make both, and then more demographics would be covered.
#8
Posted 10 November 2002 - 06:35 PM
[quote]From Official NightFire site
Many situations are better handled by stealth then strength.
Try activating anything that looks like a knob or switch or secret passageway -- anything that may be opened, turned on/off, destroyed, etc.
Shoot out overhead lights to remain hidden in the shadows.
If you sneak up on an enemy from behind, put your gun to his back and he
#9
Posted 10 November 2002 - 06:46 PM
#10
Posted 10 November 2002 - 11:23 PM
#11
Posted 12 November 2002 - 03:15 AM
I did hear that only Brosnons 007 is the only one available in the game due to artistic licensing issues(i.e. paying to use the face)...So it'll be up to the homebrew MOD community to create skins for Connery, Lazenby, Moore and that Timmy Dalton guy...
#12
Posted 13 November 2002 - 02:58 AM
#13
Posted 14 November 2002 - 02:12 AM
Originally posted by General Koskov
Is that legal (to create other actors' skins)? Since no one is paying for mods, I'd say no, but then people pay for the game to get and make mods, so it gets a little wishy-washy to me.
i THINK its legal, since you don't ask people to pay for it
#14
Posted 14 November 2002 - 07:11 PM
#15
Posted 15 November 2002 - 04:27 PM
#16
Posted 15 November 2002 - 06:37 PM
#17
Posted 15 November 2002 - 10:10 PM
#18
Posted 16 November 2002 - 12:03 PM
#19
Posted 16 November 2002 - 01:46 PM
They should have at least one unlockable multiplayer level(s) -- one from each movie.
DR. NO: The Beach >or< Dr. No's Fortress
FRWL: The Orient Express >or< The Gypsy Camp
GOLDFINGER: Fort Knox (duh)
TB: An underwater battle level! >or< Shrublands. Now THAT would be funny.
YOLT: Blofeld's Lair
OHMSS: Piz Gloria (the fortress) >or< Piz Gloria (the mountain itself!)
DAF: hmmm... any suggestions?
LALD: Kanaga's Lair
TMWTGG: Scarmanga's Island (a BIIIIIG level)
TSWLM: Atlantis
MR: The Space Station (w/ Moonraker lasers!)
FYEO: Suggestions?
OP: Octopussy's Island
AVTAK: The Golden Gate Bridge, baby! WITH CABLES YOU CAN SWING FROM!
TLD: Afghanistan Air Base >or< Bangladesh (from the part with Kara the
"Sniper") >or< Gibraltar (from the pretitle sequence)
LTK: Hmmmm....
GE: The Dish (duh) >or< St. Petersburg!! (with a tank!!)
TND: Carver's Building (in Saigon) >or< The Parking Lot (with the car!!)
TWINE: Renard's Island (lots of unlockable islands, huh?) >or< MI6!!
#20
Posted 16 November 2002 - 07:27 PM
For DAF a casinoOriginally posted by Trevelyan
I've been playing the PC Demo. Maybe it's just the fact that it's a demo, but the AI (in my opinion) is REALLY bad. I was right in front of a guy's face in the first level of the demo -- and he doesn't do anything at all! I shoot him in the chest -- he stumbles around, runs away, and STANDS there!! Shooting him multiple times only made him run away again! Finally I killed him and, I must say, that was quite a realistic death -- with stumbling around, falling to knees, gripping chest, etc. Maybe it's just the fact that I was playing on Operative Mode... grr...
They should have at least one unlockable multiplayer level(s) -- one from each movie.
DR. NO: The Beach >or< Dr. No's Fortress
FRWL: The Orient Express >or< The Gypsy Camp
GOLDFINGER: Fort Knox (duh)
TB: An underwater battle level! >or< Shrublands. Now THAT would be funny.
YOLT: Blofeld's Lair
OHMSS: Piz Gloria (the fortress) >or< Piz Gloria (the mountain itself!)
DAF: hmmm... any suggestions?
LALD: Kanaga's Lair
TMWTGG: Scarmanga's Island (a BIIIIIG level)
TSWLM: Atlantis
MR: The Space Station (w/ Moonraker lasers!)
FYEO: Suggestions?
OP: Octopussy's Island
AVTAK: The Golden Gate Bridge, baby! WITH CABLES YOU CAN SWING FROM!
TLD: Afghanistan Air Base >or< Bangladesh (from the part with Kara the
"Sniper") >or< Gibraltar (from the pretitle sequence)
LTK: Hmmmm....
GE: The Dish (duh) >or< St. Petersburg!! (with a tank!!)
TND: Carver's Building (in Saigon) >or< The Parking Lot (with the car!!)
TWINE: Renard's Island (lots of unlockable islands, huh?) >or< MI6!!
for LTK the drug lab
for FYEO the mountain, (with you being able to climb down and up it a bit, fav weapon, sniper rifle)