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What after 007 legends ?


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#1 bond_azoozbond

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Posted 10 September 2012 - 11:02 AM

I would like to share important topic today , what kind of games we will be getting after 007 legends ??
Are we getting a game with the 007 legends idea but with different movies ?? OR
An original storyline game ?? OR
A one classic bond movie (which I doubt )

*For me I have a good idea :
We can take one con from 007 legends and so we can have one game with two different missions with different locations and characters they all have to be original as the story itself , this can make a big game with longer gameplay life ..

I think from now on bond games should have their original story and if necessary original bond much like batman or tomb raider .. no relation to the current movie or the current bond . Maybe not with Activision but Im sure soon we will be having a developer who thinks this way .. not in the money way BUT in the quality way .

#2 thecasinoroyale

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Posted 10 September 2012 - 11:42 AM

Well, depending if Activision keep the licence - I forsee it being either an original story with Daniel Craig as Bond, or in a couple of years with a new Bond film it will be an adaptation of that.

I suppose it will depend how 007: Legends is recieved - that will help show the enthusiasm for all things James Bond and gaming related...!

#3 Matt_13

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Posted 10 September 2012 - 08:22 PM

I get the impression that from here on in we'll be getting tie ins instead of stand alone adventures.

#4 DamnCoffee

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Posted 10 September 2012 - 09:21 PM

What after 007 Legends? More of the same really. Generic shooters unfortunately, with no form of originality. A massive shame, I know. But that's what sells in the gaming world. Everything has to be a COD Clone, or an RPG. There's rarely anything other than this.

Still would love for Rockstar to acquire the Bond licence somewhere down the line. GTA IV was a hit and miss for me, but Red Dead Redemption and LA Noire remain two of the best games I've played.

#5 Matt_13

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Posted 10 September 2012 - 09:28 PM

I still think Raven should be given a chance. The third person actioners offer so much more variety and provide such an unparallelled cinematic experience.

#6 x007AceOfSpades

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Posted 10 September 2012 - 11:24 PM

What after 007 Legends? More of the same really. Generic shooters unfortunately, with no form of originality. A massive shame, I know. But that's what sells in the gaming world. Everything has to be a COD Clone, or an RPG. There's rarely anything other than this.

Still would love for Rockstar to acquire the Bond licence somewhere down the line. GTA IV was a hit and miss for me, but Red Dead Redemption and LA Noire remain two of the best games I've played.


Not sure about Rockstar, I think it wouldn't be good. L.A. was developed by Team Bondi, and yes it is a great game until the terrible ending. Haven't beat RDR yet and I've had it since it came out.

I really would love for Sledgehammer Games to make the next 007 game but more stealthy and FPS. Hopefully EA can buy back the rights in the future and make a killer Third Person Game with the fantastic Frostbite 2.0 Engine.

#7 michallo_w

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Posted 11 September 2012 - 12:26 AM


What after 007 Legends? More of the same really. Generic shooters unfortunately, with no form of originality. A massive shame, I know. But that's what sells in the gaming world. Everything has to be a COD Clone, or an RPG. There's rarely anything other than this.

Still would love for Rockstar to acquire the Bond licence somewhere down the line. GTA IV was a hit and miss for me, but Red Dead Redemption and LA Noire remain two of the best games I've played.


Not sure about Rockstar, I think it wouldn't be good. L.A. was developed by Team Bondi, and yes it is a great game until the terrible ending. Haven't beat RDR yet and I've had it since it came out.

I really would love for Sledgehammer Games to make the next 007 game but more stealthy and FPS. Hopefully EA can buy back the rights in the future and make a killer Third Person Game with the fantastic Frostbite 2.0 Engine.


Actually I've never thought that I'll be wishing EA get the rights back. The Visceral Games could do the Bond game [Visceral is formerly known as Redwood Shores was responsible for Everything or Nothing]

#8 x007AceOfSpades

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Posted 11 September 2012 - 12:28 AM



What after 007 Legends? More of the same really. Generic shooters unfortunately, with no form of originality. A massive shame, I know. But that's what sells in the gaming world. Everything has to be a COD Clone, or an RPG. There's rarely anything other than this.

Still would love for Rockstar to acquire the Bond licence somewhere down the line. GTA IV was a hit and miss for me, but Red Dead Redemption and LA Noire remain two of the best games I've played.


Not sure about Rockstar, I think it wouldn't be good. L.A. was developed by Team Bondi, and yes it is a great game until the terrible ending. Haven't beat RDR yet and I've had it since it came out.

I really would love for Sledgehammer Games to make the next 007 game but more stealthy and FPS. Hopefully EA can buy back the rights in the future and make a killer Third Person Game with the fantastic Frostbite 2.0 Engine.


Actually I've never thought that I'll be wishing EA get the rights back. The Visceral Games could do the Bond game [Visceral is formerly known as Redwood Shores was responsible for Everything or Nothing]


They are responsible for Dead Space, no?

#9 tdalton

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Posted 11 September 2012 - 04:38 AM

After 007 Legends, I'd actually like to see them shut down the Bond gaming franchise for a bit and really re-evaluate the direction that it's headed in. Ideally we'd see a shift to a better studio, like Rockstar (although it will never happen), but whatever they end up doing following the release of Legends, the approach to the franchise is in drastic need of change.

#10 bond_azoozbond

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Posted 11 September 2012 - 06:55 AM

After 007 Legends, I'd actually like to see them shut down the Bond gaming franchise for a bit and really re-evaluate the direction that it's headed in. Ideally we'd see a shift to a better studio, like Rockstar (although it will never happen), but whatever they end up doing following the release of Legends, the approach to the franchise is in drastic need of change.

Could be a choice but Activision still have two more years and I doubt they gonna quiet .. Now however the story or the improvement will be its wont impress us if it was still COD style ..
After 2014 we will be getting new generation PS4 so it good time to have new publisher I believe ..

#11 bond_azoozbond

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Posted 11 September 2012 - 07:02 AM



What after 007 Legends? More of the same really. Generic shooters unfortunately, with no form of originality. A massive shame, I know. But that's what sells in the gaming world. Everything has to be a COD Clone, or an RPG. There's rarely anything other than this.

Still would love for Rockstar to acquire the Bond licence somewhere down the line. GTA IV was a hit and miss for me, but Red Dead Redemption and LA Noire remain two of the best games I've played.


Not sure about Rockstar, I think it wouldn't be good. L.A. was developed by Team Bondi, and yes it is a great game until the terrible ending. Haven't beat RDR yet and I've had it since it came out.

I really would love for Sledgehammer Games to make the next 007 game but more stealthy and FPS. Hopefully EA can buy back the rights in the future and make a killer Third Person Game with the fantastic Frostbite 2.0 Engine.


Actually I've never thought that I'll be wishing EA get the rights back. The Visceral Games could do the Bond game [Visceral is formerly known as Redwood Shores was responsible for Everything or Nothing]


EA games I hope , I've been noticing Eidos with its developers the people behind tomb raider ,batman ,hitman and thief .. I would recommend it to danjaq to get bond rights starting from 2014 ..

#12 x007AceOfSpades

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Posted 11 September 2012 - 07:15 AM




What after 007 Legends? More of the same really. Generic shooters unfortunately, with no form of originality. A massive shame, I know. But that's what sells in the gaming world. Everything has to be a COD Clone, or an RPG. There's rarely anything other than this.

Still would love for Rockstar to acquire the Bond licence somewhere down the line. GTA IV was a hit and miss for me, but Red Dead Redemption and LA Noire remain two of the best games I've played.


Not sure about Rockstar, I think it wouldn't be good. L.A. was developed by Team Bondi, and yes it is a great game until the terrible ending. Haven't beat RDR yet and I've had it since it came out.

I really would love for Sledgehammer Games to make the next 007 game but more stealthy and FPS. Hopefully EA can buy back the rights in the future and make a killer Third Person Game with the fantastic Frostbite 2.0 Engine.


Actually I've never thought that I'll be wishing EA get the rights back. The Visceral Games could do the Bond game [Visceral is formerly known as Redwood Shores was responsible for Everything or Nothing]


EA games I hope , I've been noticing Eidos with its developers the people behind tomb raider ,batman ,hitman and thief .. I would recommend it to danjaq to get bond rights starting from 2014 ..


Eidos could make a very great game, especially with Rocksteady, or IO Interactive developing.

#13 bond_azoozbond

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Posted 11 September 2012 - 07:53 AM





What after 007 Legends? More of the same really. Generic shooters unfortunately, with no form of originality. A massive shame, I know. But that's what sells in the gaming world. Everything has to be a COD Clone, or an RPG. There's rarely anything other than this.

Still would love for Rockstar to acquire the Bond licence somewhere down the line. GTA IV was a hit and miss for me, but Red Dead Redemption and LA Noire remain two of the best games I've played.


Not sure about Rockstar, I think it wouldn't be good. L.A. was developed by Team Bondi, and yes it is a great game until the terrible ending. Haven't beat RDR yet and I've had it since it came out.

I really would love for Sledgehammer Games to make the next 007 game but more stealthy and FPS. Hopefully EA can buy back the rights in the future and make a killer Third Person Game with the fantastic Frostbite 2.0 Engine.


Actually I've never thought that I'll be wishing EA get the rights back. The Visceral Games could do the Bond game [Visceral is formerly known as Redwood Shores was responsible for Everything or Nothing]


EA games I hope , I've been noticing Eidos with its developers the people behind tomb raider ,batman ,hitman and thief .. I would recommend it to danjaq to get bond rights starting from 2014 ..


Eidos could make a very great game, especially with Rocksteady, or IO Interactive developing.

They make perfect games .. And I think we'll be getting a bond game every two years like the movies with original storyline just like batman ..

#14 Trevelyan 006

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Posted 13 September 2012 - 09:39 PM

I'd prefer an original story next time around and in all honesty, I prefer Bond games to be third-person over first. It separates itself from the CoD feel, plus I like to see Bond on screen.

I would mind them stepping away for a bit after 007: Legends, as mentioned above, to sort of 're-evaluate' the whole gaming portion of the franchise.

#15 sharpshooter

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Posted 14 September 2012 - 12:07 AM

I'd prefer an original story next time around and in all honesty, I prefer Bond games to be third-person over first. It separates itself from the CoD feel, plus I like to see Bond on screen. I would mind them stepping away for a bit after 007: Legends, as mentioned above, to sort of 're-evaluate' the whole gaming portion of the franchise.

Indeed. This is my stance. The Bond charm is not being captured in a sufficient way with the COD style. 007 Legends will more or less be a carbon copy of Goldeneye Reloaded.

#16 seawolfnyy

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Posted 14 September 2012 - 04:36 AM

I completely agree with the idea of leaving the franchise dormant for a short period to re-evaluate where it should go. I'm still holding out hope that we may eventually get Raven's game, but I'm positive it's been cancelled. I'd like to see someone like Eidos or Naughty Dog get their hands on the Bond license. I think they would go a long way towards creating a very cinematic and engaging experience. Also, it needs to be third person. First-person just doesn't fit with the movie style presentation. As for Rockstar, they have a spy game in the works. The only reason I wouldn't want them is that they might turn it into an open world game, which Bond isn't.

#17 The Shark

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Posted 14 September 2012 - 05:10 AM

The only reason I wouldn't want them is that they might turn it into an open world game, which Bond isn't.


Why not? You could travel, meet contacts at airports, gamble, detect bugs in your hotel room, infiltrate warehouses, dine, and tail broads, which is what classic Bond's all about, not a giant shoot 'em fest. You could also have the option to do it by the book or go rogue, and have various secret services try to hunt you down.

#18 seawolfnyy

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Posted 14 September 2012 - 06:04 AM

The only reason I wouldn't want them is that they might turn it into an open world game, which Bond isn't.


Why not? You could travel, meet contacts at airports, gamble, detect bugs in your hotel room, infiltrate warehouses, dine, and tail broads, which is what classic Bond's all about, not a giant shoot 'em fest. You could also have the option to do it by the book or go rogue, and have various secret services try to hunt you down.


I'm not against an espionage tale that is open world. I think it lends itself very well to it. Alpha Protocol was an example. Granted the game was incredibly unpolished and the story sucked, but it showed that it could be done. Problem with an open-world Bond game is that it's not Bond. Bond is a linear experience. With the cinematic approach of Bond, it doesn't allow for open-world. I just don't think it would work. That said I am looking forward to Rockstar's game, Agent.

#19 sharpshooter

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Posted 14 September 2012 - 09:30 AM

Why not? You could travel, meet contacts at airports, gamble, detect bugs in your hotel room, infiltrate warehouses, dine, and tail broads, which is what classic Bond's all about, not a giant shoot 'em fest. You could also have the option to do it by the book or go rogue, and have various secret services try to hunt you down.

Yep, there's a lot more to Bond than that. I'd welcome a Bond game that slows down the pace and focuses on things other than clearing room after room of enemies.

#20 tdalton

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Posted 14 September 2012 - 12:11 PM

Problem with an open-world Bond game is that it's not Bond. Bond is a linear experience. With the cinematic approach of Bond, it doesn't allow for open-world. I just don't think it would work. That said I am looking forward to Rockstar's game, Agent.


The films are a linear experience, but the games don't need to be. A prime example of this would be BloodStone and its so-called car "chase" levels, where all you did was hold down the button to make the car go and wait for the game to allow you to catch up to the target. The games have become so linear, as BloodStone so painfully demonstrated, that they really aren't even games anymore, but rather very poor interactive "films". An open-world Bond game is just what the series needs. It would force the player to actually think for themselves a bit rather than being forcefully led down a very poorly written sequences of events where everything is pre-determined down to how long a car-chase should last before the level ends (if there was actually skill involved there, you'd be able to actually influence the car-chase rather than always having the target a set distance ahead of you at all times).

#21 marktmurphy

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Posted 14 September 2012 - 01:02 PM

I'd like another in the Blood Stone mould. Third person, bit of car chase stuff, original story. It could be done better with more varied levels (basically see the Uncharted series) but that's how I like Bond. I prefer linear to open world for Bond because I want to feel like I'm in a Bond movie: again, Uncharted manage this perfectly.

Craig would be good, I'd like them to get Roger to star in a game, though.

#22 x007AceOfSpades

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Posted 15 September 2012 - 01:30 AM

I'd like another in the Blood Stone mould. Third person, bit of car chase stuff, original story. It could be done better with more varied levels (basically see the Uncharted series) but that's how I like Bond. I prefer linear to open world for Bond because I want to feel like I'm in a Bond movie: again, Uncharted manage this perfectly.

Craig would be good, I'd like them to get Roger to star in a game, though.


I think the games need to be more stealth oriented like Splinter Cell and action wise like Rainbox 6. Afterall this is James Bond.

I always wanted to play as Timothy Dalton in his own game, I think that would've been great.

#23 seawolfnyy

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Posted 15 September 2012 - 03:32 AM

I'd like another in the Blood Stone mould. Third person, bit of car chase stuff, original story. It could be done better with more varied levels (basically see the Uncharted series) but that's how I like Bond. I prefer linear to open world for Bond because I want to feel like I'm in a Bond movie: again, Uncharted manage this perfectly.

Craig would be good, I'd like them to get Roger to star in a game, though.


That's why I suggested Naughty Dog. I think they could do the game justice in a way that Activision never will. I don't mind Craig in the game if it fits with his films. Roger would be nice and I would love Dalton in a game.

#24 x007AceOfSpades

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Posted 15 September 2012 - 07:09 AM

It's a shame Naughty Dog is under exclusive contract with Sony and PS3. It's a shame Bizarre Creations is closed, I would've loved for them to do another Bond game.

#25 PeteNeon

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Posted 15 September 2012 - 11:58 PM


Problem with an open-world Bond game is that it's not Bond. Bond is a linear experience. With the cinematic approach of Bond, it doesn't allow for open-world. I just don't think it would work. That said I am looking forward to Rockstar's game, Agent.


The films are a linear experience, but the games don't need to be. A prime example of this would be BloodStone and its so-called car "chase" levels, where all you did was hold down the button to make the car go and wait for the game to allow you to catch up to the target.

It didn't do that, the screen desaturated and made you restart after a while if you lost the target.

Edited by PeteNeon, 15 September 2012 - 11:58 PM.


#26 tdalton

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Posted 16 September 2012 - 12:32 AM



Problem with an open-world Bond game is that it's not Bond. Bond is a linear experience. With the cinematic approach of Bond, it doesn't allow for open-world. I just don't think it would work. That said I am looking forward to Rockstar's game, Agent.


The films are a linear experience, but the games don't need to be. A prime example of this would be BloodStone and its so-called car "chase" levels, where all you did was hold down the button to make the car go and wait for the game to allow you to catch up to the target.

It didn't do that, the screen desaturated and made you restart after a while if you lost the target.


It took very little effort to stay with the target. There were plenty of times where I should have been able to catch the target, as I would get very close to it and then they'd magically teleport it a certain distance ahead of me to keep the level going, which is just shoddy work on the part of those making the game. So basically all you really had to do was hold down the accelerator and dodge a car or two because it was almost impossible to lose the target.

#27 x007AceOfSpades

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Posted 16 September 2012 - 01:47 AM




Problem with an open-world Bond game is that it's not Bond. Bond is a linear experience. With the cinematic approach of Bond, it doesn't allow for open-world. I just don't think it would work. That said I am looking forward to Rockstar's game, Agent.


The films are a linear experience, but the games don't need to be. A prime example of this would be BloodStone and its so-called car "chase" levels, where all you did was hold down the button to make the car go and wait for the game to allow you to catch up to the target.

It didn't do that, the screen desaturated and made you restart after a while if you lost the target.


It took very little effort to stay with the target. There were plenty of times where I should have been able to catch the target, as I would get very close to it and then they'd magically teleport it a certain distance ahead of me to keep the level going, which is just shoddy work on the part of those making the game. So basically all you really had to do was hold down the accelerator and dodge a car or two because it was almost impossible to lose the target.


I expected so much more from the driving levels. Spot on Tdalton!

#28 tdalton

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Posted 16 September 2012 - 01:53 AM

The driving levels, along with pretty much everything else in BloodStone, were very, very subpar. I was expecting quite a bit as well from the driving segments since that was what was really hyped up since the developer of the game was supposedly great at them. Guess not.

#29 x007AceOfSpades

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Posted 16 September 2012 - 02:01 AM

Their racing game (Bizarre Creations) Blur, was what I call Mario Kart meets Need For Speed. Great racing game, but overly repetitive.

#30 seawolfnyy

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Posted 16 September 2012 - 02:29 AM

It's a shame Naughty Dog is under exclusive contract with Sony and PS3. It's a shame Bizarre Creations is closed, I would've loved for them to do another Bond game.


Agreed. I hate exclusives. I don't want to shell out $1200 for three consoles just so I can play Halo, Uncharted and Zelda.