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E3 Coverage on Night Fire


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#1 The Admiral

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Posted 23 May 2002 - 02:42 PM

This year's E3 has seen some great upcoming games; Command & Conquer Generals, Age of Mythology and many more (well, them two are my most eagarly awaited games!).

...oh, and not forgetting Night Fire - by Gearbox Software (creators of Half Life)!

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Top PC gaming sites, IGN and Gamespot have both given their impressions on the game featured at E3, so check them out:

IGN: [link]
Gamespot: [link]

Here are some small tasters:

IGN:

There are tons of scripted events in the game, but the play is by no means linear. In fact, gamers can attack the same objective in several different ways. For example, in the first level, Bond must gain access to the castle in the background and sneak inside to attend a party, but he can't just walk through the front door as it's heavily guarded. Smart players will quickly notice that a nearby bridge enables their agent to jump down and onto a moving truck below -- the vehicle will drive right into the enemy compound and Bond will be inside. However, there is another route: players can alternatively walk out into the woods and to the edge of the castle. From there, they can skirt around the structure, careful to avoid guards and enemy helicopters, until they come to a second-story ledge and a window that grants them access inside. Either way works -- it's just a matter of player preference. Indeed, on some levels, Bond will need to be stealthy while in others he might find it beneficial to straight out attack the enemy.


This gives me some great faith in the game. With all the other console games (other than Goldeneye), I felt that the gameplay was very linear. With Goldeneye, you was given a level area, and you had to work here completing the objectives - running back and forth. With The World Is Not Enough (as an example of the other four), you had a path, and that path had to be followed if you wanted to complete the missions, you couldn't make big choices on your actions.

Gamespot:

We're told that the game will have more than 20 missions, focusing on both single-player and multiplayer, and that the PC version of the game will have bonus content that the Xbox version won't.


That's just a small snippet from the article on Gamespot, but points out one of the advantages to having the game on the PC, rather than a console version. Although it sounds as though this "bonus content" will come with the game, additional content, such as multiplayer levels will hopefully (depending on the mod capabilites) be available for download. Also a level editior, which will allow for fans of the game to create their own custom maps. Many other "extras" are available to PC versions of games over consoles, the main reason why I've refused to buy a console. However, this is my own speculation, but most game developers nowadays do include the option for mods. We'll just have to wait and see - fingers crossed.

#2 General Koskov

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Posted 25 May 2002 - 06:52 AM

Haven't watched 'em yet, but 'Skydiving cut scene sounds interesting. Though they could follow NOLF (there I go again) and have the Moonraker sequence, rather than a cinematic. I mean NOLF couldn't sue, the Bond franchise invented that one, so use it!

#3 The Admiral

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Posted 24 May 2002 - 08:06 AM

Well, as stated in my report...the only thing I'm that bothered about is the gameplay - in the terms of whether it'll be boring; Linear, or adventurous; non-linear.

Also...if certain levels for multiplayer weren't added (and the developers are thinking of adding mod additions), fans could make fan maps such as the ones found on Goldeneye, or just general levels found from the films...Blofeld's Volcano for instance I'd love to see!

#4 Three Blind Mice

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Posted 24 May 2002 - 03:16 PM

I just found 3 NightFire Videos @

http://mediaviewer.i...ightFire Movies

#5 Three Blind Mice

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Posted 24 May 2002 - 03:21 PM

I posted that link before i looked at them, and now that i saw them they look awsome. Now lets just hope we get a better mutiplayer than AUF

#6 ray t

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Posted 24 May 2002 - 04:14 PM

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Three Blind Mice (24 May, 2002 04:16 p.m.):
I just found 3 NightFire Videos @
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Thanks for the link...It looks awesome! Especially the skydiving/halo jump (a la TND) bit!

i'm with you guys, i cant wait to get my hands on the PC version of this game!


http://mediaviewer.i...ightFire Movies



#7 The Admiral

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Posted 24 May 2002 - 04:26 PM

One thing that I noticed...the music sounds very Goldeneye 64! Which is great, as I thought the tracks to Goldeneye were great!

...anyway, apart from the music - it looks great! I can't wait to see some hard core footage from the PC version!

#8 Blue Eyes

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Posted 23 May 2002 - 10:41 PM

I'm actually quite thrilled about some of that news. Particularily the part where it notes the PC version will be better than the XBox version, well it will have better content anyway. Seems that the PC version is a definite now.

Also the game play sounds awesome. I can't wait to get my hands on this game!

#9 General Koskov

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Posted 23 May 2002 - 10:50 PM

Sounds fantastic! :) I hope they can do what the producers of NOLF2 are doing and create 'smart objects' for the AI to interact with. This allows for less scripting and thus AI 'events' won't be interrupted and cause slow-down in the game. Also NOLF2 has different moods for AI and apparently not all guards will shoot.

I know it sounds like shameless promotion, but I'm just hoping out loud about NightFire. So far, it looks to be far better, not to mention I'll actually buy it because it's on PC. :)