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Bondis back in NightFire!!!


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#1 Three Blind Mice

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Posted 09 May 2002 - 03:24 PM

Electronic Arts announced this morning that it is in development with the next videogame installment of Ian Fleming's special agent spy series. James Bond 007: NightFire, a 3D first-person shooter, will ship for GameCube, PlayStation 2, Xbox and PC in time for the holidays, according to the company.
Unlike many former EA Bond games, which are based on a single 007 movie license, NightFire features a completely original storyline written exclusively for the game. The title, which borrows elements from more than 40 years of Bond's legacy, will take players through the snowy Australian Alps, into the underwater depths of the South Pacific and even aboard space stations above the Earth's atmosphere as Bond does battle with the criminal mastermind Rafael Drake, the head of a mysterious environmental corporation seeking world domination.

UK developer Eurocom Entertainment, which created the N64 The World is Not Enough, is behind the GameCube, Xbox and PS2 versions of NightFire, and Gearbox Software is dedicated to the PC incarnation. NightFire is primarily a first-person shooter complete with both action and stealth elements, exotic locales, beautiful women, a wide arsenal of weapons, spy gadgetry and spy craft, but a third-person view is also used for specific puzzle areas and to show off 007's good looks during the in-game cut-scenes. The console versions of the game will feature exclusive driving experiences created by the Need for Speed team, and will incorporate such classic cars as the Aston Martin Vanquish -- fully decked out for spying purposes, of course. The PC version, meanwhile, will boast exclusive single-player levels and a more robust multiplayer option.

The title will challenge players to determine when to go out blasting, when to use special spy craft to accomplish goals and when to play it sneaky through 10 exotic locations, serving up detailed 3D environments and truly next-generation graphics. The game will also draw upon the last 40 years for a cast of villains and allies that will be both familiar and completely new to players.

NightFire has been in development with Eurocom and Gearbox for a considerable amount of time and will be unveiled for the first time -- for various platforms, at the Electronics Entertainment Expo 2002, which begins in Los Angeles, California in less than two weeks. IGN will be there to bring you the full scoop on all of the different versions and we think you'll be pleasantly surprised with Bond's return.

http://cube.ign.com/...8/358906p1.html

#2 Andy

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Posted 09 May 2002 - 06:27 PM

That's not a bad idea about the game 'storyline', Zencat- I will look into that for you.

As for owning the game, ''...Even though I don't have a way to play these game...''
NightFire is coming out onto the PC hopefully, so almost everyone can play it!

Await the return of James Bond In... NightFire :)

#3 zencat

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Posted 09 May 2002 - 06:33 PM

Andy (09 May, 2002 07:27 p.m.):
As for owning the game, ''...Even though I don't have a way to play these game...''
NightFire is coming out onto the PC hopefully, so almost everyone can play it!

Ah, but of course, I'm one of those "Mac People."

#4 Andy

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Posted 09 May 2002 - 06:51 PM

Oops Zencat, That was the one thing I overlooked there - Sorry :)

Well I will certainly look into that script for you, it could be discussed over at CMGN.
It may require getting hold of a copy of the script, or writing it out ourselves from the game, but I'll certainly have a go.

Cheers,

#5 James Page

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Posted 09 May 2002 - 07:26 PM

Xenobia (09 May, 2002 06:50 p.m.):
It looks like Xen might have a new addiction.

-- Xenobia


At last, something to help ween you off the crack :-D

#6 Evil Doctor Cheese

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Posted 09 May 2002 - 07:35 PM

James Page (09 May, 2002 08:26 p.m.):
At last, something to help ween you off the crack :-D


Can we have a double check here? Is this the forum's first crack joke?

BTW v. v. funny James me old boy... had me chuckling for ages!

#7 Xenobia

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Posted 09 May 2002 - 09:13 PM

James Page (09 May, 2002 08:26 p.m.):

Xenobia (09 May, 2002 06:50 p.m.):
It looks like Xen might have a new addiction.

-- Xenobia


At last, something to help ween you off the crack :-D


Which I never would have been addicted to in the first place if you hadn't made me watch LTK.

-- Xenobia

#8 Blue Eyes

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Posted 09 May 2002 - 10:22 PM

Is there anyway to get a engine of sorts that allows Mac people to use Win32 applications? I know one such things exists for the Linux O/S. Not sure about Mac.

If this game is released on PC I'm going to be one happy chappy!

#9 Double-Oh-Zero

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Posted 09 May 2002 - 11:57 PM

Sounds good to me. I like that the Vanquish is featured this time. I'm hoping to get a GameCube soon (perhaps over the summer), and I plan to buy the Bond games first. I'm going to miss the 'ol N64 games, mind you.

#10 Three Blind Mice

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Posted 10 May 2002 - 01:24 AM

Double-Oh-Zero (10 May, 2002 12:57 a.m.):
I'm hoping to get a GameCube soon (perhaps over the summer), and I plan to buy the Bond games first. I'm going to miss the 'ol N64 games, mind you.



you should pick up a Gamecube with AUF and Resident Evil. Both awsome games and you can stil go back and play TWINE and GE (i still do)

#11 General Koskov

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Posted 10 May 2002 - 04:17 AM

I hope that this game isn't always thrusting you into shoot-it-out situations. AUF's previews said that it would 'combine stealth and action'. What a load! The first level that included stealth had Bond in the Alps, but of course he has to shoot his way out because the villain recognises him!

Until I hear more about this game, I'm still looking forward to NOLF 2. NOLF was much better than AUF.

#12 level007

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Posted 10 May 2002 - 01:53 PM

Hi there !

here is the first screenshot of nightfire !

I read an article about the game on a website wich said that the driving level will be only accessible for console version of the game. But the PC version will feature a 32 multiplayer online support.

#13 James Page

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Posted 10 May 2002 - 02:04 PM

Reminds me a lot of Project IGI (ace ace game) and the early level off Return To Castle Wolfenstein

#14 Andy

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Posted 10 May 2002 - 03:20 PM

Yeah, the consoles will only contain the driving levels as the Need For Speed team don't develop for PC, but the PC version will have multiplayer of course :)

Thanks for letting us know about that story and the screenshot Level007- It does look very nice!

#15 Clopin

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Posted 10 May 2002 - 05:45 PM

Andy (09 May, 2002 06:41 p.m.):

James Bond 007: NightFire


Question: Is this the game formerly named "Phoenix Rising" or are these different titles for different games?

Clopin

#16 MicroGlobe One

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Posted 10 May 2002 - 05:55 PM

NightFire is the game formerly known as Phoenix Rising. They are one and the same.

#17 Double-Oh-Zero

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Posted 11 May 2002 - 01:54 AM

Three Blind Mice (10 May, 2002 02:25 a.m.):

Double-Oh-Zero (10 May, 2002 12:57 a.m.):
I'm hoping to get a GameCube soon (perhaps over the summer), and I plan to buy the Bond games first. I'm going to miss the 'ol N64 games, mind you.



you should pick up a Gamecube with AUF and Resident Evil. Both awsome games and you can stil go back and play TWINE and GE (i still do)


Yes, I'm also thinking of Rogue Leader, too. And I know that I'll still be playing the 64 games, but I meant that they probably won't be producing them anymore for 64.

#18 General Koskov

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Posted 11 May 2002 - 04:14 AM

Regarding the above screenshot: does anyone else notice the extreme similarity to NOLF's 'A Very Large Explosion' level? The gondola is so alike it's scary. Okay, not scary, but it makes me hopeful that perhaps Lithtech (who designed NOLF and have this Jupiter engine for awesome graphics in NOLF2) will play a part in producing NightFire--or maybe it's just plagarism.

Also I see a fading body! Tsk, tsk. Bodies don't fade in good games! ;d Well, perhaps its a beta version and the programmers need to have the bodies fade...I hope.

#19 General Koskov

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Posted 11 May 2002 - 04:20 AM

I think NightFire is a wee bit lame. Agent Under Fire wasn't much better, but at least it lacked the ****py-rip-off-of-Bond-type-of-film title that NightFire suggests.

I think if they're going to use elements from previous films (when I hear 'the alps' I am hearing the On Her Majesty’s Secret Service 'Ski Chase' music!) they should make games of the classic films. And with levels where the player has to seduce women or any sort of talking. Perhaps the lame 'interviews' and dinners that Bond invariably conducts with the villain.

A gaming level would be nice. Surely one of the casino game makers could help EA with a baccarat level against Le Chiffre or whoever is the villain.

#20 Double-Oh-Zero

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Posted 11 May 2002 - 04:36 PM

General Koskov (11 May, 2002 05:21 a.m.):
A gaming level would be nice. Surely one of the casino game makers could help EA with a baccarat level against Le Chiffre or whoever is the villain.


Actually, they did this with the Playstation version of TWINE, only there was no villain (but you did get to use your X-ray specs and see through the turned-over cards). I believe it was a bonus level, or something. But if you knew that and your talking about NightFire, then I can agree with you. Would be interesting.

#21 General Koskov

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Posted 11 May 2002 - 05:10 PM

Double-Oh-Zero (11 May, 2002 05:40 p.m.):

General Koskov (11 May, 2002 05:21 a.m.):
A gaming level would be nice. Surely one of the casino game makers could help EA with a baccarat level against Le Chiffre or whoever is the villain.


Actually, they did this with the Playstation version of TWINE, only there was no villain (but you did get to use your X-ray specs and see through the turned-over cards). I believe it was a bonus level, or something. But if you knew that and your talking about NightFire, then I can agree with you. Would be interesting.


Didn't know that, actually! But could you play cards, or just see them while you walked around 'L'Or Noir'?

Well, anyway, I'd like the levels to be non-bonus--that is to say: they would be important to finishing the game. I think my real dream is to see a ames Bond game that is first-person, but not always a first-person shooter. If possible, you should beable to uncover the villain's plot in the first level and kill him. I know that would shorten the game, but it's not like you'd have to beat it all at once, just for variety.

#22 Andy

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Posted 11 May 2002 - 06:49 PM

I know what you're thinking of General Kosokov, but the Casino level in TWINE PS1 was what made the ratings lower than they should have been. It is very hard to make a way of playing the game of cards easy so that you can get to the next level, but the game in TWINE was blackjack as far as I can remember and you had to win about $50, 000 from a low starting amount. This wasn't easy and really did ruin the game alot.
The Official PSM mag didn't like it, and gave it a bad review, I will try and dig it out of the wardrobe to see what it said.

As for being able to uncover the villiain's plot in the first level and being able to kill him, I can't really say much about that other than it is a very strange idea, and doesn't support any real gameplay.
I know what you mean by more interactive gameplay, that will come in Bond games in the future hopefully, you will just have to wait...

#23 General Koskov

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Posted 11 May 2002 - 07:18 PM

I think the thing about people not liking the casino level is that they're FPS geeks who will never know what Bond is really about and therefore anything short of shooting up the town in every level is foreign to them. :) Just because the game says 'James Bond 007' on it, that doesn't mean you go and kill the Russians all the time.
Previous Bond-game designers like to throw in words like 'stealth', but I suspect they don't know what they're talking about, or don't care about making a quality product.

As for my idea about a game that can be beaten 'easily': I mean that if EA were to make a game of, say, Goldfinger, you could kill Goldfinger while he was cheating on Mr Du Pont. But you'd get arrested and fired by M.! But if you killed him in Switzerland rather than get caught and lasered, SIS would be happy and they'd raid Auric Enterprises and find that you just daved the town of Fort Knox. Or you could say the right things while he's interrogating you and become part of Operation: Grand Slam. You see what I mean? Not that 'one path' sort of gaming that has the dreadedly-dull 'boss level' et cetera. :)

#24 Andy

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Posted 11 May 2002 - 08:42 PM

Yeah I know what you mean there, I just hope you are not calling me a 'FPS geek who will never know what Bond is really about'!

If you are... I will be very angry!

#25 General Koskov

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Posted 11 May 2002 - 09:24 PM

Don't worry, I'm not calling you that! :) I'm sure everyone that posts here is most certainly not a FPS geek.

#26 Blue Eyes

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Posted 12 May 2002 - 08:16 AM

Just found the official press release for the game.

ELECTRONIC ARTS SHEDS "LIGHT" ON
JAMES BOND 007: NIGHTFIRE

New Title To Deliver The Most Complete Bond Game Ever on Multiple Platforms

REDWOOD CITY, Calif., May 9, 2002

#27 Clopin

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Posted 12 May 2002 - 10:53 AM

MicroGlobe One (10 May, 2002 06:55 p.m.):
NightFire is the game formerly known as Phoenix Rising. They are one and the same.


Thanks a lot. MicroGlobe One.

Clopin

#28 Blue Eyes

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Posted 12 May 2002 - 11:10 AM

Blue Eyes (12 May, 2002 09:16 a.m.):
The PC game will offer exclusive single player levels for extended excitement and robust multi-player support.

The PC version is being developed by Gearbox Software, based in Dallas, TX.


You know, that sounds really promising. It sounds as if the whole idea has been really fleshed out! Which is something that I'm excited about. Bond will finally arrive on the PC in all his wonder and glory!

#29 Andy

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Posted 12 May 2002 - 12:17 PM

It certainly does Dan!
The only thing I can say is that it seems I am going to be buying both the PS2 and PC version as they are released at different times and both offer different gameplay options. The online multiplayer is a must-wait-for mode, although the PS2 version will be out earlier in the year and will include brilliant driving levels from the Need For Speed team. I really did enjoy these levels in Agent Under Fire and the Rail-Shooter idea was great. (Rail-Shooter Is where the vehicle is driven for you, but you are free to shoot on the journey, Out of a BMW sunroof, in a tank, or on an under the ocean techno cart type ride.)

PS2, XBOX and Gamecube versions released for summer hopefully and PC version for Late 2002. Stay Tuned...

#30 Blue Eyes

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Posted 12 May 2002 - 10:19 PM

If so many people are developing different ones Andy, does that mean the PC version will be vastly different to the PS2 versions? So for example, it might not include the same driving levels or something?